[Tangaria 1.5.0 Character Dump] Name Shad Age 33 Self RB CB EB Best Sex Male Height 2'10" STR: 16 -2 -2 +0 12 Race Halfling Weight 3st 9lb INT: 12 +0 -2 +0 10 Class Hunter Turns used: WIS: 14 +0 +2 +0 16 Title Slinger Game 3960 DEX: 17 +3 +2 +2 18/60 HP -2/35 Player 10324 CON: 10 +0 +0 +0 10 SP 3/3 Active 4928 CHR: 10 +1 -1 +0 10 Level 6 Armor [2,+3] Saving Throw 55% Cur Exp 165 Stealth Excellent Max Exp 165 Melee 1d3,+0 Disarm - phys. 71% Adv Exp 189 To-hit 21,+4 Disarm - magic 45% Blows 2.0/turn Magic Devices 57 Gold 196 Searching 30% Burden 47.7 lb Shoot to-dam +5 Infravision 40 ft Overweight -36.2 lb To-hit 45,+5 Speed Normal MaxDepth 900' (L18) Shots 1.2/turn You are one of several children of a Hobbit Burglar. You are the black sheep of the family. You have dark brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a puff of smoke! > The magpie disappears! > Your Iron Shot (1d4) (+0,+0) {@f1=g} hits the eagle (12). > You have 39 Iron Shots (1d4) (+0,+0) {@f1=g} (1). > You feel something roll beneath your feet. > The eagle flaps angrily. > The eagle claws you (1). > The eagle claws you (3). > The eagle bites you (2). > The sabre-tooth tiger claws you (3). > *** LOW HITPOINT WARNING! *** > The sabre-tooth tiger claws you (8). > The sabre-tooth tiger bites you (4). > The sabre-tooth tiger bites you (9). > You die. Killed by a sabre-tooth tiger. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. Average damage/round: 4. b) a Sling (x2) (+1,+5) Found lying on the floor of a special room at 100 feet (level 2). f) an Old Lantern (3769 turns) Found lying on the floor of a special room at 100 feet (level 2). Intensity 3 light. h) a Cloak [1,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] b) 39 Iron Shots (1d4) (+0,+0) {@f1=g} Combat info: 1.2 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 18.1. Average thrown damage: 5. 0% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Pipe-weed c) 2 Flasks of oil d) 5 Potions of Cure Light Wounds {@q1} e) a Potion of Boldness f) 3 Scrolls of Phase Door {@r1} g) 2 Scrolls of Detect Invisible h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) 2 Scrolls of Word of Recall (rugged) j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 50ft 3 Killed Mad woodsman 00:00:36 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:37 100ft 5 Reached level 5 00:01:06 900ft 6 Was killed by a sabre-tooth tiger [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] %%%# .f@B# ..**## #..,%% %.*.% %.*%#* %..%.*. %%.*... ..%..# %*%> %%% 900' (L18) LF:5-? Light 3 Fed 47 % Green plants [Player information] Player ID: Shad Time: 20:47:15 13-11-2021 Server Turns: 82644599 Timestamp: 1636825635