[Tangaria 1.5.0 Character Dump] Name Semper IV Age 25 Self RB CB EB Best Sex Male Height 2'4" STR: 10 -2 +0 +0 8 Race Halfling Weight 4st 5lb INT: 13 +0 +0 +0 13 Class Ranger Turns used: WIS: 15 +1 +2 +0 18 Title Runner Game 2006 DEX: 14 +3 +1 +0 18 HP -2/38 Player 5509 CON: 17 +2 -1 +0 18 SP 4/4 Active 4342 Level 4 Armor [3,+8] Saving Throw 53% Cur Exp 68 Stealth Excellent Max Exp 68 Melee 1d5,+0 Disarm - phys. 62% Adv Exp 87 To-hit 22,+3 Disarm - magic 63% Blows 1.0/turn Magic Devices 55 Gold 48 Searching 27% Burden 63.3 lb Shoot to-dam +0 Infravision 40 ft Overweight 3.4 lb To-hit 36,+3 Speed -1 MaxDepth 100' (L2) Shots 1.1/turn You are one of several children of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight red hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a tree in the way! (x16) > You see 2 Potions of Heroism. > You have 2 Potions of Heroism (d). > There is a tree in the way! (x2) > There is a wall in the way! (x2) > The wild cat claws you. (x5) > You have been given a graze. > The wild cat claws you. > You have been given a light cut. > The wild cat claws you. (x2) > The wild cat misses you. > The wild cat claws you. (x2) > You have been given a light cut. > The wild cat claws you. (x3) > You die. Killed by a wild cat. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 3.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (1499 turns) An inheritance from your family. Intensity 2 light. g) a Filthy Rag [1,+0] Found lying on the floor at 50 feet (level 1). h) a Cloak [1,+4] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Sandals [1,+2] Found lying on the floor of a special room at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. b) 39 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. c) 21 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) a Ration of Food c) 6 Potions of Cure Light Wounds d) 2 Potions of Heroism e) a Potion of Water f) 5 Scrolls of Phase Door g) 3 Scrolls of Light h) 2 Scrolls of Wilderness Mapping i) 2 Scrolls of Word of Recall (rugged) j) 4 Wooden Torches (5000 turns) Intensity 2 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:21 100ft 4 Helped to kill Farmer Maggot 00:00:33 100ft 4 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^#^^^^# ^^#^^^^^^^^#^: ^......^^ ^............^ ^.@.....^ ^............^^^^^^^^.^^^..^ ^........{...^........^^^.#^ ^......................^^..^^^ #......................^^..... ^............^..^^^:^#^ ^..... ^^^^^:^^::^^^^.†.....:^ ^^^^:^^ ^^.f.....^ ^#:^^^^^^ ^^....#.^ ^......:^ ......^ ^.......^ ^^ ..^^^^^^^^^^^..^^^..^^^#^ :^ ... ^.......^^^......^^^^^^ ^^^^^ ^: :........^^^#....^^.^>^.^.#.^.^. ^..^^^...^ :^^^.^..... #....#.. ^.. ^.#.^ ^..^.^.^#^.^.^.^. ^.. ^...^ ^................ ^.. ^...^ ^^^:^^^^^^^^^..^^ 100' (L2) LF:1-? Light 2 Light Cut Fed 50 % Packed dirt