[Tangaria 1.5.0 Character Dump] Name SLivka VI Age 25 Self RB CB EB Best Sex Male Height 8'10" STR: 11 +4 +3 +0 18 Race Half-Troll Weight 21st 1lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Rookie Game 944 DEX: 12 -4 +2 +0 10 HP -3/60 Player 2185 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 1642 CHR: 16 -4 -2 +0 10 Level 5 Armor [8,-10] Saving Throw 15% Cur Exp 114 Stealth Bad Max Exp 114 Melee 1d4,+2 Disarm - phys. 43% Adv Exp 125 To-hit 37,+25 Disarm - magic 27% Blows 1.3/turn Magic Devices 12 Gold 98 Searching 7% Burden 57.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -62.4 lb To-hit 22,+25 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier misses you. > The soldier hits you. (x2) > *** LOW HITPOINT WARNING! *** > The soldier hits you. > You hit the soldier. (x2) > You have slain the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > You miss the soldier. > The soldier hits you. (x3) > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 6.1. Average thrown damage: 7.6. f) a Wooden Torch (3534 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) a Potion of Water c) 8 Scrolls of Phase Door d) 2 Scrolls of Treasure Detection e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. h) 3 Old Lanterns (5000 turns) Intensity 3 light. i) a Robe [2,+0] Found lying on the floor at 50 feet (level 1). j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 50ft 1 Killed Grip, Farmer Maggot's Dog 00:00:06 50ft 4 Killed Mad woodsman 00:00:10 50ft 5 Reached level 5 00:00:11 100ft 5 Killed Freesia 00:00:15 100ft 5 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..# . ..% ..^ ..^ . #.% ..% ..% ..% ..^^^^% %%%..% ^........%^ ^....% ^^^^^^#^..^^^ ^...†.....~~....%% ~....#....... ^..p..~~......%~ ^............ ^.^..~~ .....#% ^............ :....^ .... . ~............ .... .. . ............. %... .. ............. #... ^ ^............ #p. ^..^^^^^^^^^^ .# . . :..^ .. . ^..^ ... .. ..^ 100' (L2) LF:1-? Light 4 Fed 59 % Berserk Bold Dirt