[Tangaria 1.5.0 Character Dump] Name SLivka III Age 26 Self RB CB EB Best Sex Male Height 6'1" STR: 11 +4 +3 +0 18 Race Half-Troll Weight 17st 6lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Soldier Game 5354 DEX: 12 -4 +2 +0 10 HP -4/114 Player 8299 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 4477 CHR: 16 -4 -2 +0 10 Level 8 Armor [9,+3] Saving Throw 18% Cur Exp 258 Stealth Bad Max Exp 258 Melee 2d4,+2 Disarm - phys. 46% Adv Exp 350 To-hit 42,+1 Disarm - magic 29% Blows 1.0/turn Magic Devices 15 Gold 256 Searching 10% Burden 94.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -25.2 lb To-hit 27,+1 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier hits you. (x4) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > You have slain the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You have found 29 gold pieces worth of copper. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Tulwar (2d4) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 7.5. f) an Old Lantern (2121 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. l) a Pair of Leather Sandals [1,+3] Found lying on the floor at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] b) Cursed Jar c) 11 Potions of Cure Light Wounds d) 2 Potions of Boldness e) 4 Potions of Confusion It can be thrown at creatures with damaging effect. f) a Potion of Slime Mold Juice g) 7 Scrolls of Phase Door h) 4 Scrolls of Detect Invisible i) 9 Scrolls of Light j) a Scroll of Deep Descent k) 2 Scrolls of Blessing l) a Scroll of Remove Hunger (tattered) m) 2 Scrolls of Word of Recall (rugged) n) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. o) 2 Wands of Heal Monster (45 charges) p) a Staff of Confuse Monsters (5 charges) q) 2 Old Lanterns (5000 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. r) a Robe [2,+2] Found lying on the floor at 100 feet (level 2). s) a Robe [2,+0] Found lying on the floor at 200 feet (level 4). t) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 5.9. Average thrown damage: 7.5. u) a Whip (1d3) (+4,+5) Found lying on the floor at 200 feet (level 4). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 12.1. v) a Sling (x2) (+0,+0) Found lying on the floor at 100 feet (level 2). w) a Deed of Property x) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 1 Killed Grip, Farmer Maggot's Dog 00:00:26 100ft 5 Reached level 5 00:00:53 250ft 6 Killed Wolf, Farmer Maggot's Dog 00:01:29 100ft 8 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ . . . ^^^ ^.. ^^^ ^ %%%^:^^..^ ....... .......##^ ....... ...†p....^ %%.p^^...^ *..^^^..#^ %..^ ^^.. %..^ ... #..^ ^#... %%..^ ^^% ..... .#... ....% ....^:^^% 100' (L2) LF:2-? Light 4 Fed 49 % Packed dirt