[Tangaria 1.6.0 Character Dump] Name Runi III Age 12 Self RB CB EB Best Sex Neuter Height 5'3" STR: 17 +2 +3 +0 18/40 Race Half-Orc Weight 9st 1lb INT: 14 -1 -2 +0 11 Class Warrior Turns used: Wis: 9 +0 -2 +0 7 4 Title Rookie Game 1406 DEX: 14 +0 +2 +0 16 HP -1/64 Player 3952 CON: 16 +1 +2 +0 18/10 SP 0/0 Active 2425 CHR: 13 -3 -2 +0 8 Level 4 Armor [8,+4] Saving Throw 19% Cur Exp 73 Stealth Bad Max Exp 73 Melee 1d3,+2 Disarm - phys. 47% Adv Exp 87 To-hit 33,-7 Disarm - magic 29% Blows 3.0/turn Magic Devices 17 Gold 367 Searching 11% Burden 47.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -120.8 lb To-hit 22,-7 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are a well liked child. You have hazel eyes, straight red hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have a Potion of Neutralize Poison (a). > The white jelly touches you (2). > You are poisoned! > The giant salamander bites you (9). > You are enveloped in flames! > The white jelly touches you (2). > You are more poisoned! > Your Throwing rock (1d5) (+0,+0) stuns the yellow light (8). > You have 36 Throwing rocks (1d5) (+0,+0) (0). > The yellow light is destroyed. > The white jelly touches you (1). > You are more poisoned! > The giant salamander bites you (6). > You are enveloped in flames! > You die. Killed by poison. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +1 DEX you would get 3.3 blows/round. Average damage/round: 12.1. f) a Wooden Torch (2455 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+3] Found lying on the floor of a special room at 150 feet (level 3). [Character Quiver] a) 36 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Potion of Neutralize Poison b) a Potion of Berserk Strength c) a Potion of Heroism d) 2 Scrolls of Phase Door {@r1} e) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Detect Invisible i) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. j) Soft Leather Armour [8,+0] An inheritance from your family. k) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:17 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:23 150ft 4 Was killed by poison [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^^^^^ ^^^^: ^>^>^>^^ ^...^ ......>^ ^^^^...^^^^ ^.^.^.^^ ^...^^^.?@R ......># ^.^.^.^..*j ^.^.^.^..^: ^...^'^...^ ..........^ ^..^...^^^^ ^..^^^^^..^^ ^:^^^^^^^^..^...^ ^..^ ^:..^ ^^.............^^^^^ ..^ ^..^ ^.............:^ :..^ ^.. ^..^^:^^^#^^^^:^ ^..^^^^ ^.. ^..... _.....^ ^..^^^^.....^^ ......^ ^............. 150' (L3) LF:2-? Light 3 Poisoned Hungry 8 % Packed dirt [Player information] Player ID: Runi Time: 21:26:59 05-01-2022 Server Turns: 99264730 Timestamp: 1641407219