[Tangaria 1.5.0 Character Dump] Name RozNak II Age 24 Self RB CB EB Best Sex Male Height 8'7" STR: 14 +4 +3 +0 18/30 Race Half-Troll Weight 13st 10lb INT: 14 -4 -2 +0 8 Class Warrior Turns used: WIS: 9 -2 -2 +0 5 Title Soldier Game 740 DEX: 13 -4 +2 +0 11 HP -3/118 Player 1061 CON: 13 +3 +2 +0 18 SP 0/0 Active 634 Level 6 Armor [8,-1] Saving Throw 16% Cur Exp 130 Stealth Bad Max Exp 130 Melee 1d4,+3 Disarm - phys. 44% Adv Exp 175 To-hit 39,+1 Disarm - magic 28% Blows 3.0/turn Magic Devices 15 Gold 185 Searching 8% Burden 35.9 lb Shoot to-dam +0 Infravision 30 ft Overweight -120.0 lb To-hit 24,+1 Speed -10 MaxDepth 150' (L3) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy bright red hair, and green scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The zombie misses you. > The mindbender misses you. > The zombie hits you. > The mindbender hits you. > The zombie hits you. > You are no longer confused. > You feel bolder now. > You hit the mindbender. (x3) > You have slain the mindbender. > Welcome to level 6. > The zombie hits you. > The cave spider bites you. > The zombie misses you. > The cave spider bites you. > You die. Killed by a cave spider. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +6 DEX you would get 3.3 blows/round. Average damage/round: 16.6. Average thrown damage: 7.5. f) a Wooden Torch (4044 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Hard Biscuit b) 6 Rations of Food {Freesia} c) 3 Potions of Cure Light Wounds d) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. e) 11 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Blessing i) a Scroll of Detect Invisible j) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. k) a Wooden Torch (4962 turns) An inheritance from your family. Intensity 2 light. l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 100ft 1 Killed Grip, Farmer Maggot's Dog 00:00:02 100ft 4 Killed Freesia 00:00:03 100ft 5 Reached level 5 00:00:12 150ft 6 Was killed by a cave spider [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^%%%% ^,$S†z..* ^...'^%^+...% #. ^^ ^ .~ .% % 150' (L3) LF:1-? Light 3 Slow Fed 66 % Packed dirt