[Tangaria 1.5.0 Character Dump] Name Robert Zigart Age 106 Self RB CB EB Best Sex Male Height 6'4" STR: 14 +1 -1 +0 14 Race High-Elf Weight 15st 6lb INT: 13 +3 -2 +0 14 Class Archer Turns used: WIS: 16 -1 -1 +0 14 Title Fletcher Game 438 DEX: 10 +3 +3 +0 16 HP -2/35 Player 1672 CON: 12 +1 +1 +0 14 SP 0/0 Active 1388 CHR: 15 +1 -2 +0 14 Level 3 Armor [2,+1] Saving Throw 48% Cur Exp 37 Stealth Fair Max Exp 37 Melee 1d3,+0 Disarm - phys. 38% Adv Exp 42 To-hit 16,+1 Disarm - magic 29% Blows 1.0/turn Magic Devices 47 Gold 106 Searching 23% Burden 75.3 lb Shoot to-dam +0 Infravision 10 ft Overweight -20.6 lb To-hit 41,+1 Speed Normal MaxDepth 100' (L2) Shots 1.1/turn You are one of several children of a Telerin Ranger. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.....-.......+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 18 Arrows (1d4) (+0,+0) (0). > You hear a door burst open! > The wild cat claws you (3). (x2) > The wild cat claws you (1). > The wild cat claws you (3). > Your Arrow (1d4) (+0,+0) hits the wild cat (2). > You have 17 Arrows (1d4) (+0,+0) (0). > The wild cat snarls. > You are no longer poisoned. > The wild cat claws you (1). (x2) > The wild cat claws you (2). > The wild cat claws you (3). > You have 2 Scrolls of Phase Door (e). > The scruffy looking hobbit hits you (4). > You die. Killed by a scruffy looking hobbit. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 2.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (4147 turns) <-1> An inheritance from your family. -1 stealth. Cannot be harmed by Fire. Intensity 3 light. h) a Cloak [1,+0] Bought from a store on the surface. l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 17 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. c) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. d) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. e) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. f) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. g) 20 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) 2 Pints of Fine Wine b) a Sip of Miruvor c) a Pint of Fine Ale d) 8 Potions of Cure Light Wounds e) 2 Scrolls of Phase Door f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) an Old Lantern (5000 turns) <-1> Found lying on the floor at 50 feet (level 1). -1 stealth. Intensity 3 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 50ft 3 Killed Mad woodsman 00:00:07 100ft 3 Was killed by a scruffy looking hobbit [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] :^#^^^^ ^.....^ ^.^'^.^ ^.^.:.^ #{^^^.^ ^... ^ ^^^:^^ ^..R.^ #...h^ # # ^..@.'...C^ ^^^^^^^^^^^ 100' (L2) LF:2-? Light 4 Fed 64 % Stony sand [Player information] Player ID: Yrik Time: 06:50:18 02-11-2021 Server Turns: 7686461 Timestamp: 1635825018