[Tangaria 1.5.0 Character Dump] Name Rino Age 27 Self RB CB EB Best Sex Male Height 3'4" STR: 17 -1 +3 +0 18/10 Race Harpy Weight 4st 9lb INT: 10 -1 -2 +0 7 Class Warrior Turns used: WIS: 10 -3 -2 +0 5 Title Swordsman Game 3771 DEX: 18 +2 +2 +0 18/40 HP -12/121 Player 10912 CON: 10 -1 +2 +0 11 SP 0/0 Active 7509 CHR: 10 -6 -2 +0 3 Level 11 Armor [16,+6] Saving Throw 28% Cur Exp 765 Stealth Bad Max Exp 765 Melee 1d6,+11 Disarm - phys. 57% Adv Exp 975 To-hit 38,+7 Disarm - magic 29% Blows 2.3/turn Magic Devices 15 Gold 2243 Searching 32% Burden 88.0 lb Shoot to-dam +0 Infravision 20 ft Overweight -43.9 lb To-hit 34,+4 Speed Normal MaxDepth 350' (L7) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 5 Mushrooms of Clear Mind (a). > The Long Sword was really a monster! > The death sword misses you. > The death sword hits you (12). > The death sword hits you (15). > The death sword hits you (17). (x2) > *** LOW HITPOINT WARNING! *** > You feel drugged! > The death sword hits you (14). > The death sword hits you (17). > The death sword hits you (16). > The death sword misses you. (x2) > The death sword hits you (12). > The death sword hits you (13). > You die. Killed by a death sword. [Character Equipment] a) a Rapier (1d6) (+3,+6) Found lying on the floor at 300 feet (level 6). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 34.9. f) a Wooden Torch (2088 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+0] Found lying on the floor of a special room at 50 feet (level 1). k) a Set of Caestus (+0,+3) [5,+4] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 28 Arrows (1d4) (+2,+3) b) 30 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 5 Mushrooms of Clear Mind b) 5 Rations of Food c) a Pint of Fine Ale d) 5 Potions of Cure Light Wounds e) 4 Potions of Heroism f) 4 Potions of Berserk Strength g) 5 Potions of Slime Mold Juice h) 6 Potions of Water i) 2 Potions of Infravision j) 12 Scrolls of Phase Door k) 5 Scrolls of Light l) 2 Scrolls of Blessing m) 2 Scrolls of Life n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) p) 2 Scrolls of Magic Mapping q) a Wand of Magic Missile (16 charges) r) a Wand of Haste Monster (9 charges) s) an Old Lantern (5000 turns) Dropped by a soldier at 200 feet (level 4). Intensity 3 light. [Home Inventory] a) 3 Potions of Blindness It can be thrown at creatures with damaging effect. b) 5 Potions of Confusion It can be thrown at creatures with damaging effect. c) a Wand of Heal Monster (18 charges) [House List] a) a Wooden Torch (5000 turns) b) a Scroll of Small House Creation c) a Sling (x2) (+3,+5) d) 2 Daggers (1d4) (+0,+0) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 150ft 4 Killed Grip, Farmer Maggot's Dog 00:00:12 150ft 5 Reached level 5 00:00:20 250ft 7 Killed Baba Yaga 00:00:35 200ft 8 Killed Freesia 00:00:55 300ft 10 Reached level 10 00:01:02 350ft 11 Was killed by a death sword [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ? ? o T ? ? t H p I $ ? ^^^ / v ? ^^.^. , ^.^†^ { .^.^A / .^.#. v ? ^.^. ^.^ B y 350' (L7) LF:6-? Light 2 Hallu Fed 18 % Packed dirt