[Tangaria 1.5.0 Character Dump] Name Ricardus Age 20 Self RB CB EB Best Sex Male Height 6'0" STR: 17 +0 +3 +0 18/20 Race Human Weight 7st 6lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 12 +0 -2 +0 10 Title Rookie Game 9804 DEX: 14 +0 +2 +0 16 HP -1/43 Player 18720 CON: 15 +0 +2 +0 17 SP 0/0 Active 1293 Level 3 Armor [8,+1] Saving Throw 28% Cur Exp 33 Stealth Bad Max Exp 33 Melee 1d4,+3 Disarm - phys. 50% Adv Exp 56 To-hit 27,+2 Disarm - magic 31% Blows 2.3/turn Magic Devices 21 Gold 111 Searching 13% Burden 36.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -107.3 lb To-hit 22,+2 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of several children of a Yeoman. You are the black sheep of the family. You have brown eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The metallic green centipede stings you. > You are covered in acid! > There is a wall blocking your way. > You hit the metallic green centipede. > You miss the metallic green centipede. > You hit the metallic green centipede. > You have slain the metallic green centipede. > Welcome to level 3. > Examining 2 Wooden Torches (5000 turns)... > You feel a wall blocking your way. (x3) > There is a wall blocking your way. > Something claws you. (x14) > *** LOW HITPOINT WARNING! *** > Something claws you. (x16) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +1 DEX you would get 2.7 blows/round. Average damage/round: 13. Average thrown damage: 7.5. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 22 Bolts (1d5) (+0,+0) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 2 Rations of Food c) 3 Potions of Cure Light Wounds d) a Potion of Berserk Strength e) a Potion of Heroism f) 3 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. j) a Dagger (1d4) (+0,+0) Dropped by a small kobold at 50 feet (level 1). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +1 DEX you would get 2.7 blows/round. Average damage/round: 13. Average thrown damage: 7.5. k) a Deed of Property l) a giant white mouse skeleton [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:02:43 150ft 3 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ % ^ ^ ^ ^ ^ :^^^^^^^^^..^:^^^:#^^^^ ......................^ ...........~..........^ ^.....................^ %% % ^............#......... ^...................... † :.....#...............^ ^^^^^^^..^^^:^^^^^^^^^% : . .. .. ... .... .... ... . ^^^ ^ 150' (L3) LF:1-? Light 0 Fed 51 % Packed dirt