[Tangaria 1.6.0 T-11 Character Dump] Name Repne II Age 26 Self RB CB EB Best Sex Male Height 10'9" STR: 18 +1 +2 +0 18/30 Race Minotaur Weight 14st 5lb INT: 10 -4 -1 +0 5 Class Fighter Turns used: WIS: 10 -2 -1 +0 7 Title Soldier Game 2466 DEX: 14 -2 +1 +2 15 HP -4/125 Player 6424 CON: 14 -2 +1 +0 13 SP 3/13 Active 4630 CHR: 10 -6 -1 +0 3 Level 9 Armor [18,+7] Saving Throw 44% Cur Exp 411 Stealth Bad Max Exp 411 Melee 1d8,+8 Disarm - phys. 19% Adv Exp 475 To-hit 43,+3 Disarm - magic 9% Blows 1.0/turn Magic Devices 21 Gold 431 Searching 5% Burden 135.8 lb Shoot to-dam +0 Infravision 20 ft Overweight -20.1 lb To-hit 11,+1 Speed 1 MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:?............. Blnd:?............. Fire:?.......+..... Conf:.............+ Cold:........-..... Stun:.............+ Pois:.............. HLif:?............. Lite:?............. Rgn:.............. Dark:?............. ESP:.............. Soun:?............. SInv:.............. Shar:?............. FAct:.............. Nexu:?............. Lev:.............. Neth:?............. SDig:.............. Chao:?............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:........+..... Tunn:.............. -Tel:?............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Wate:?............. Telepathic powers Radi:+............. BAci:.............. SEvi:?............. Evil:.............. BEle:.............. SAni:?............. Anim:.............. BFir:.............. SOrc:?............. Unde:.............. BCld:.............. STro:?............. Demo:.............. BPoi:.............. SGia:?............. Orc:+............. BStn:.............. SDem:?............. Trol:.............. BCut:.............. SDra:?............. Gian:.............. BVmp:.............. SUnd:?............. Drag:.............. [Last Messages] > The nighthawk claws you (2). > The nighthawk misses you. > The giant brown bat bites you (3). > The nighthawk claws you (2). > The nighthawk claws you (3). > The nighthawk bites you (3). > The metallic red centipede crawls on you (1). > The metallic red centipede misses you. > The healer misses you. > The healer hits you (2). > You feel yourself speed up. > The nighthawk claws you (3). > The nighthawk misses you. > The nighthawk bites you (4). > You die. Killed by a nighthawk. [Character Equipment] a) a Cutlass of *Slay Orc* (1d8) (+2,+5) <+2> Found lying on the floor of a special room at 250 feet (level 5). +2 dexterity. Slays orcs. Grants the ability to sense orcs. Grants telepathic awareness. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 23.4 vs orcs and 13.5 vs. others. f) an Old Lantern (4188 turns) Found lying on the floor of a special room at 250 feet (level 5). Intensity 3 light. g) Soft Leather Armour [8,+7] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). i) a Cloak [1,-1] Found lying on the floor at 150 feet (level 3). m) a Wicker Shield [2,-1] {cursed} Found lying on the floor at 250 feet (level 5). It attracts opponents and weakens the defences. It paralyses you every now and then. It makes you vulnerable to cold attacks, but resistant to fire. Provides resistance to Fire. Makes you vulnerable to Cold. n) a Hard Leather Cap [2,-1] Found lying on the floor at 250 feet (level 5). o) a Set of Leather Gloves [1,-1] Found lying on the floor at 100 feet (level 2). p) a Pair of Iron Shod Boots [4,+3] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. q) a Spade Found lying on the floor of a special room at 250 feet (level 5). [Character Quiver] [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) a Flask of oil d) 7 Potions of Cure Light Wounds {@q1} e) 6 Potions of Cure Serious Wounds {@q2} f) a Potion of Heroism g) 2 Potions of Berserk Strength i) a Potion of Infravision m) a Potion of Confusion It can be thrown at creatures with damaging effect. n) 11 Scrolls of Phase Door o) a Scroll of Detect Invisible p) 3 Scrolls of Light q) a Scroll of Blessing r) 2 Scrolls of Life s) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. t) 2 Scrolls of Word of Recall (rugged) u) 4 Scrolls of Summon Monster v) a Scroll of Wilderness Mapping w) a Wand of Stun Monster (6 charges) x) a Wooden Torch (2001 turns) An inheritance from your family. Intensity 2 light. y) a Bastard Sword (3d4) (+3,+6) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 18. z) a Lance of Slay Dragon (2d10) (+2,+1) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Slays dragons. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would attack a bit faster. With +3 STR and +4 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 40.5 vs dragons and 16.3 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 200ft 5 Reached level 5 00:00:08 200ft 5 Defeated Fang, Farmer Maggot's Dog 00:00:19 250ft 7 Defeated Lobelia Sackville-Baggins 00:00:21 250ft 7 Defeated Grip, Farmer Maggot's Dog 00:00:27 250ft 7 Defeated Baba Yaga 00:00:37 250ft 9 Defeated Wolf, Farmer Maggot's Dog 00:00:41 250ft 9 Was killed by a nighthawk [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^^ ........# ...... . :... ................. ^.a.b..r........... ^^.pBp................. ^:b@cc..................<: ^^^^#^^:^:#^^^^^^^^^^ ..... ^#^^^ ^^^^ 250' (L5) LF:1-? Light 4 Study (2) Paralyzed! Fed 68 % Dirt [Player information] Player ID: Repne Time: 17:51:12 17-07-2022 Server Turns: 254673581 Timestamp: 1658069472 Account score: 2