[Tangaria 1.5.0 Character Dump] Name Rat Age 22 Self RB CB EB Best Sex Male Height 7'2" STR: 16 +4 +2 +0 18/40 Race Half-Troll Weight 17st 8lb INT: 15 -4 +0 +0 11 Class Blackguard Turns used: WIS: 10 -2 -3 +0 5 Title Ruffian Game 4767 DEX: 16 -4 +0 +0 12 HP -9/242 Player 10377 CON: 13 +3 +2 +1 18/10 SP 15/16 Active 7151 CHR: 10 -4 -1 +0 5 Level 19 Armor [25,+10] Saving Throw 29% Cur Exp 4822 Stealth Bad Max Exp 4822 Melee 1d6,+7 Disarm - phys. 41% Adv Exp 5500 To-hit 53,+28 Disarm - magic 32% Blows 1.3/turn Magic Devices 32 Gold 5038 Searching 18% Burden 99.0 lb Shoot to-dam +3 Infravision 30 ft Overweight -68.9 lb To-hit 17,+21 Speed Normal MaxDepth 750' (L15) Shots 1.0/turn Your mother was a Cave-Troll Shaman. You have puke-yellow eyes, mangy sea-weed green hair, and black ulcerous skin. Resistances Abilities Acid:.............. Fear:.............! Elec:....?..?...... Blnd:.............. Fire:..+........... Conf:.............. Cold:+.+........... Stun:.............. Pois:.............. HLif:....?..?...... Lite:....?......... Rgn:.............+ Dark:....?......... ESP:.............. Soun:....?..?...... SInv:.............. Shar:....?..?...... FAct:.............. Nexu:....?..?...... Lev:....?......... Neth:....?..?...... SDig:.............. Chao:....?......... Trap:....?..?...... Dise:....?..?...... Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:....?..?...... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:....?..?...... PLit:.............. Hung:.............. DRed:.............. Time:....?..?...... Move:.............. Mana:....?..?...... Wate:....?..?...... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The cloaker misses you. > The cloaker hits you. > The cloaker misses you. (x4) > You feel resistant to confusion! > You feel very good. > You have 7 Potions of Cure Serious Wounds (e). > The cloaker hits you. > You are paralyzed! > The cloaker hits you. (x3) > You are no longer resistant to confusion. > The cloaker misses you. (x5) > The cloaker hits you. > The cloaker misses you. (x4) > The cloaker hits you. (x2) > You die. Killed by a cloaker. [Character Equipment] a) a Rapier of Frost (1d6) (+9,+9) Dropped by a snaga at 300 feet (level 6). Branded with cold. Provides resistance to Cold. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +5 DEX you would get 1.6 blows/round. Average damage/round: 39.5 vs creatures susceptible to cold, 24.7 vs creatures not resistant to cold, and 14.8 vs. others. b) a Long Bow (x3) (+2,+3) Found lying on the floor at 500 feet (level 10). c) a Ring of Resist Fire and Cold Provides resistance to Fire, Cold. d) a Ring of Protection [+10] Found lying on the floor at 700 feet (level 14). e) an Amulet of Resist Lightning <+1> Dropped by an ogre at 750 feet (level 15). +1 constitution. Provides resistance to Lightning. f) a Lantern (Everburning) Found lying on the floor at 750 feet (level 15). Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Studded Leather Armour (-1) [12,+3] Dropped by a snaga at 350 feet (level 7). h) a Cloak of Protection [1,+7] Found lying on the floor of a special room at 150 feet (level 3). Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Leather Shield [8,+1] Found lying on the floor at 750 feet (level 15). l) a Pair of Iron Shod Boots [4,-1] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Books of Shadows [Dark Conjurings] You can read this book. c) 3 Mushrooms of Clear Mind d) a Scrap of Flesh {Grishnukh, the Hill Orc} e) 7 Potions of Cure Serious Wounds f) a Potion of Heroism g) 17 Scrolls of Phase Door h) 5 Scrolls of Magic Mapping i) 3 Scrolls of Word of Recall j) a Scroll of Deep Descent k) a Scroll of Blessing l) a Scroll of Life m) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. n) a Scroll of Remove Hunger (tattered) You don't want to drop it on the ground. o) 2 Rods of Treasure Location (1 charging) p) 2 Staves of Detect Invisible (34 charges) q) a Staff of Magic Mapping (5 charges) r) an Awl-Pike (1d8) (+6,+6) Found lying on the floor of a special room at 700 feet (level 14). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 9.9. [House List] a) a Large Trout b) a Pint of Fine Wine c) a Handful of Dried Fruits {The wounded bear} d) a Head of Cabbage [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 250ft 5 Reached level 5 00:00:06 150ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:11 200ft 7 Killed Fang, Farmer Maggot's Dog 00:00:28 350ft 9 Killed Lagduf, the Snaga 00:00:28 350ft 10 Reached level 10 00:00:47 450ft 13 Killed The wounded bear 00:00:53 500ft 15 Reached level 15 00:00:55 500ft 15 Killed Grip, Farmer Maggot's Dog 00:01:07 750ft 16 Killed Grishnukh, the Hill Orc 00:01:19 750ft 19 Was killed by a cloaker [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : yes (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] * * ### #(.. * #@.. * #..####### <#.#<#<#.#.# ........... * #<#.#<#<#.# ##### ### 750' (L15) LF:6-? Light 3 Study (5) Paralyzed! Stun Fed 41 % Berserk Bold Open [Player information] Player ID: Rat Time: 22:13:34 15-10-2021 Server Turns: 538921374 Timestamp: 1634325214