[Tangaria 1.5.0 Character Dump] Name Rankirun Age 115 Self RB CB EB Best Sex Female Height 6'4" STR: 17 -2 +3 +0 18 Race High-Elf Weight 13st 8lb INT: 11 +0 -2 +0 9 Class Warrior Turns used: Wis: 11 -2 -2 +0 7 6 Title Soldier Game 4311 DEX: 15 +0 +2 +0 17 HP -65/95 Player 9676 CON: 15 -2 +2 +0 15 SP 0/0 Active 3967 Level 6 Armor [11,+23] Saving Throw 4% Cur Exp 151 Stealth Poor Max Exp 151 Melee 1d10,+8 Disarm - phys. 56% Adv Exp 175 To-hit 35,+10 Disarm - magic 37% Blows 1.1/turn Magic Devices 43 Gold 181 Searching 27% Burden 40.1 lb Shoot to-dam +0 Infravision 10 ft Overweight -79.8 lb To-hit 35,+3 Speed Normal MaxDepth 2150' (L43) Shots 0.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:........-..... Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:........+..... FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hear a sudden stirring in the distance! > A horn blares out! > You can see clearly again. > Airi has attained level 11. > There is a wall blocking your way. > Cabarth III has attained level 3. > You enter a maze of up staircases. > You were holding a Wooden Torch (4953 turns) (l). > You hit the Iron Mountains 11-headed hydra. > The Iron Mountains 11-headed hydra bites you. > The Iron Mountains 11-headed hydra misses you. > The Iron Mountains 11-headed hydra bites you. (x2) > *** LOW HITPOINT WARNING! *** > The Iron Mountains 11-headed hydra casts a ball of fire. > You die. Killed by an Iron Mountains 11-headed hydra. [Character Equipment] a) a Trident (1d10) (+7,+6) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 16.2. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak of Stealth [1,+5] <+2> {cursed} Found lying on the floor at 200 feet (level 4). It occasionally makes a loud noise. +2 stealth. i) a Wicker Shield [2,+17] {Lobelia Sackville-Baggins, cursed} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). It makes you hallucinate sometimes. It paralyses you every now and then. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. m) a Spade An inheritance from your family. [Character Quiver] a) 3 Arrows (1d4) (+0,+0) b) 2 Old Arrows (1d4) (+0,+0) [Character Inventory] a) 2 Rations of Food b) 5 Potions of Cure Light Wounds c) 2 Potions of Berserk Strength d) a Potion of Neutralize Poison e) 2 Potions of True Seeing f) 3 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 5 Scrolls of Blessing j) a Scroll of Life k) 2 Scrolls of Curse Weapon l) a Wooden Torch (4953 turns) An inheritance from your family. Intensity 2 light. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:19 150ft 3 Killed Lobelia Sackville-Baggins 00:00:23 200ft 3 Killed Fang, Farmer Maggot's Dog 00:00:23 200ft 5 Reached level 5 00:01:11 Town 6 Was killed by an Iron Mountains 11-headed hydra [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~....^^^^^^^^^^^^^^^^....~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.....^^^^^^^^^^^^^^^^^^...~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...#.^^^^^^^^^^^^^^^^^^^#...~~~~~~~~~~~ ~~~~~~~~~~~~~~~~:~~~~~~~~~~~~~~~~~~~~~....^^^^^^^^^^^^^^^^^^^^^^....~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~....^^^^^^^^^^^^^^^^^^^^^^^^....~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...#.^^^^^^^^^^^^^^^^^^^^^^^^^^....~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......^^^^#^^^^^^^^^^^^^^^^^^^^^^^....~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~......*^^^###^^^^^^^^^^^^^^^^^^^^^^^.....~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.....^^^^#####^^^^^^^^^^^^^^^^^^^^^^^......~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...^^^^#######^^^^^^^^^^^^^^^^^^^^^^^....#..~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~M†........>####^^^^^^^^^^^^^^^^^^^^^^^^....*. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..^^^^#######^^^^^^^^^^^^^^^^^^^^^^^^^^^^..# ~~~~~~~~~~~~~~~~~~~~~~~.......~~~...^^^^^#####^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^. ~~~~~~~~~~~~~~~~~~~~~~~.~~~~~.~~....^^^^^^###^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~.~...~.~~....^^^^^^^#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~.~.#.~.~~....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~.~...~.~~~..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~.~~~~~.~....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~:~~~~~~~~~~~~~~~.......~~.*.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_3 Light 2 Fed 77 % Grass