[Tangaria 1.5.0 Character Dump] Name RUSimon Age 15 Self RB CB EB Best Sex Male Height 6'6" STR: 16 +0 +3 +0 18/10 Race Human Weight 12st 2lb INT: 11 +0 -2 +0 9 Class Warrior Turns used: WIS: 11 +0 -2 +0 9 Title Soldier Game 5779 DEX: 16 +0 +2 +0 18 HP -1/90 Player 11185 CON: 16 +0 +2 +0 18 SP 0/0 Active 5681 Level 7 Armor [9,+6] Saving Throw 32% Cur Exp 222 Stealth Bad Max Exp 222 Melee 1d6,+7 Disarm - phys. 57% Adv Exp 250 To-hit 33,+8 Disarm - magic 34% Blows 1.6/turn Magic Devices 23 Gold 807 Searching 18% Burden 112.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -19.3 lb To-hit 28,+4 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have green eyes, curly red hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Someone misses you. > Someone hits you. > You feel bolder now. > Someone hits you. > Someone misses you. > You feel a wall blocking your way. > Something mumbles. > Someone hits you. (x2) > It tries to cast a spell, but fails. > Someone hits you. (x2) > You feel a wall blocking your way. > Something hits you. > Someone hits you. (x2) > Something hits you. > You die. Killed by a mindbender. [Character Equipment] a) a Rapier (1d6) (+4,+5) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 17.7. f) a Wooden Torch (1321 turns) Intensity 2 light. g) Soft Leather Armour [8,+4] Found lying on the floor at 150 feet (level 3). k) a Set of Leather Gloves [1,+0] m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 4 Rations of Food {Freesia} c) a Flask of oil d) 2 Potions of Cure Light Wounds e) 2 Potions of Neutralize Poison f) 3 Potions of Boldness g) a Potion of Water h) 14 Scrolls of Phase Door i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) a Scroll of Life l) 2 Scrolls of Light m) a Scroll of Treasure Detection n) a Scroll of Wilderness Mapping o) 3 Scrolls of Blessing p) a Wooden Torch (5000 turns) Intensity 2 light. q) 5 Old Lanterns (5000 turns) Intensity 3 light. r) a Robe [2,+0] Found lying on the floor at 100 feet (level 2). s) Soft Leather Armour [8,+0] An inheritance from your family. t) a Set of Leather Gloves [1,+0] u) a Dagger (1d4) (+3,+6) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 25.2. Average thrown damage: 25.7. v) 2 Daggers (1d4) (+0,+0) Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 10.7. Average thrown damage: 7.5. w) a Dagger (1d4) (+0,+0) {cursed} Found lying on the floor at 100 feet (level 2). It paralyses you every now and then. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 10.7. Average thrown damage: 7.5. x) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:53 50ft 5 Reached level 5 00:01:09 100ft 6 Killed Freesia 00:01:11 100ft 6 Killed Lobelia Sackville-Baggins 00:01:12 100ft 6 Killed Farmer Maggot 00:01:14 100ft 6 Killed Grip, Farmer Maggot's Dog 00:01:34 200ft 7 Killed Fang, Farmer Maggot's Dog 00:01:36 200ft 7 Was killed by a mindbender [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..^ ..^ ..^^^^^^ .......#.^ .........^ ..^ ^^..# #%*^ ..^ ..^ ^..% ..^ .........^^... .... #..^^%%%%..^^^^^.........^.... .... ..^...........^^^^:^^^..^..^^ ^^ ..............^ ....†^ :..............^ ....%% ^..#%#%%^..^^^^^ ... ^.. #.. ^.. ^.. ^.. ^..^ #..^ ..# 200' (L4) LF:2-? Light 4 Blind Fed 86 % Dirt