[Tangaria 1.5.0 Character Dump] Name Qwe Age 25 Self RB CB EB Best Sex Male Height 15'2" STR: 16 -3 -2 +0 11 Race Draconian Weight 11st 4lb INT: 10 -4 +0 +0 6 Class Shaman Turns used: WIS: 16 -4 +3 +0 15 Title Wanderer Game 813 DEX: 10 -5 -2 +0 3 HP -2/16 Player 1552 CON: 16 -3 +0 +0 13 SP 4/4 Active 462 CHR: 10 -3 +1 +0 8 Level 2 Armor [3,-2] Saving Throw 42% Cur Exp 25 Stealth Bad Max Exp 25 Melee 1d3,+0 Disarm - phys. 16% Adv Exp 31 To-hit 18,-3 Disarm - magic 16% Blows 1.0/turn Magic Devices 18 Gold 496 Searching 19% Burden 28.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -49.6 lb To-hit 15,-3 Speed 1 MaxDepth 50' (L1) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the wild dog. > The wild dog flees in terror! > The zombie (offscreen) wakes up. > The wild dog bites you. (x2) > You hit the wild dog. > The wild dog flees in terror! > You hit the wild dog. > You have slain the wild dog. > The zombie hits you. > You hit the zombie. > The zombie hits you. > *** LOW HITPOINT WARNING! *** > You hit the zombie. > The zombie hits you. (x2) > You die. Killed by a zombie. [Character Equipment] a) a Whip (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +1 STR and +7 DEX you would attack a bit faster. With +8 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +14 DEX you would attack a bit faster. With +1 STR and +14 DEX you would get 1.1 blows/round. With +0 STR and +17 DEX you would get 1.1 blows/round. Average damage/round: 2. f) an Old Lantern (4293 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) a Robe [2,+2] Found lying on the floor at 50 feet (level 1). h) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Ration of Food c) a Flask of oil d) a Potion of Heroism e) a Scroll of Word of Recall f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. g) 2 Scrolls of Treasure Detection h) a Scroll of Light i) 2 Scrolls of Blessing j) a Wooden Torch (4339 turns) An inheritance from your family. Intensity 2 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 50ft 2 Was killed by a zombie [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : yes (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : yes (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #.################## #..########.......'..##...# ...................# #..# #########..##..## ...................# #..# ##..#..#####.############ ...................#######.''###### #.....................# .......................'..........# #.....................# .......................'..........# #.....................# ...................###<###........# #.........._..........# .................... ### #........# ########..................(..# .###+...........#.## #........# #............................# ....+.########### #........# .#............................# ... #........# #@..#####.....................# ..# ########## ##z.+...##..##################+ ..# #..'.......# .. #..######..# ..# #..# ###. #.# ## #..# ....<# #..# #.#.### ### ## ## ######''#.#### # # # # $.................. +..._....................... #.#.#. ........ +........................... ... < #............# 50' (L1) LF:1-? Light 5 Moves -1 Fed 63 % Up staircase [Player information] Player ID: Qwe Time: 23:12:10 26-08-2021 Server Turns: 221129265 Timestamp: 1630008730