[Tangaria 1.6.0 T-11 Character Dump] Name Quzzik II Age 44 Self RB CB EB Best Sex Male Height 3'10" STR: 15 -1 +0 +0 14 Race Black Dwarf Weight 10st 0lb INT: 11 +0 +0 +0 11 Class Ranger Turns used: WIS: 11 -1 +2 +0 12 Title Runner Game 613 DEX: 15 +0 +1 +0 16 HP -1/20 Player 991 CON: 15 +0 -1 +0 14 SP 0/0 Active 691 CHR: 13 -2 +0 +0 11 Level 2 Armor [0,+1] Saving Throw 33% Cur Exp 19 Stealth Fair Max Exp 19 Melee 1d3,+0 Disarm - phys. 43% Adv Exp 31 To-hit 21,+1 Disarm - magic 48% Blows 1.0/turn Magic Devices 46 Gold 32 Searching 21% Burden 27.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -68.4 lb To-hit 25,+1 Speed Normal MaxDepth 100' (L2) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The wild dog bites you (1). > You hit the wild dog (1). > The wild dog flees in terror! > You hit the crow (3). > The crow bites you (1). (x4) > You miss the crow. > The crow bites you (2). (x2) > *** LOW HITPOINT WARNING! *** > The crow bites you (2). (x2) > You hit the crow (3). > The crow bites you (3). > The crow bites you (1). > The crow bites you (3). > The crow bites you (1). > You die. Killed by a crow. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 2.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (4146 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] 0) 38 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. 1) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. 2) an Old Arrow (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Pint of Fine Wine c) 3 Scrolls of Phase Door d) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. e) 2 Scrolls of Word of Recall (rugged) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 2 Was killed by a crow [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^...................^..... ^^:#^^^^^^^^^^^^^^^^^....^ :.:^^^^ ^..^ ^..^ ... ^..^ ... ^..: .. ^..^ ~~~~ ^..# ~~~~~~ ^..^ ~~~~~~~ ~~~~^^^^^^^^^^^^^^^ ^^^#^:^^^@B^^^^^^^^^^^ # ....~~.~~~~~~~~...~~~~................................................^ ....~~~~.~~~~.~~~~~~.~................................................^ ~~~~^^^^^^^:^:^^.^:^^^^^^^^^^^^^^^^^^^...C.............^ ~ ^^..... ^..........# .....^ ^...^.. :............. ...^ ^^^^^^.. ^... ^...............!.^ ^^....... ^.... #:^^^^^^..^^^^^^^^^ ^....... ^..... .. .. #.. ^...... ^.. ^....... 100' (L2) LF:1-? Light 2 Fed 83 % Packed dirt [Player information] Player ID: Quzzik Time: 23:06:42 15-07-2022 Server Turns: 242976603 Timestamp: 1657915602 Account score: 0