[Tangaria 1.5.0 Character Dump] Name Quz Age 49 Self RB CB EB Best Sex Male Height 3'11" STR: 17 +2 -1 +1 18/10 Race Dwarf Weight 7st 12lb INT: 10 -3 -2 +0 5 Class Archer Turns used: WIS: 10 +2 -1 +0 11 Title Dead Shot Game 3611 DEX: 17 -2 +3 +0 18 HP -2/154 Player 11449 CON: 14 +2 +1 +1 18 SP 0/0 Active 9035 Level 14 Armor [14,+14] Saving Throw 48% Cur Exp 1377 Stealth Poor Max Exp 1377 Melee 1d10,+7 Disarm - phys. 46% Adv Exp 1750 To-hit 23,+21 Disarm - magic 30% Blows 1.1/turn Magic Devices 45 Gold 1112 Searching 28% Burden 111.0 lb Shoot to-dam +0 Infravision 50 ft Overweight -20.9 lb To-hit 53,+16 Speed -10 MaxDepth 600' (L12) Shots 1.6/turn You are the only child of a Dwarven King. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:....?......... Fear:....?........! Elec:....?......... Blnd:.............+ Fire:....?......... Conf:....?......... Cold:....?......... Stun:....?......... Pois:....?......... HLif:....?......... Lite:....?......... Rgn:.............. Dark:.............. ESP:.............. Soun:....?......... SInv:.............. Shar:....?......... FAct:....?......... Nexu:....?......... Lev:....?......... Neth:....?......... SDig:.............. Chao:....?......... Trap:....?......... Dise:....?......... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:....?......... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:....?......... PLit:.............. DRed:.............. Time:....?......... Move:.............. Mana:....?......... Wate:....?......... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The shambling mound misses you. > The grey icky thing touches you. > The shambling mound makes a high-pitched shriek. > The shambling mound misses you. > The shambling mound hits you. > The grey icky thing touches you. > The shambling mound makes a high-pitched shriek. > The shambling mound misses you. > The shambling mound hits you. (x3) > The grey icky thing touches you. > You feel less thirsty. > You have no more Potions of Slime Mold Juice (b). > The shambling mound misses you. (x2) > The shambling mound hits you. > You die. Killed by a shambling mound. [Character Equipment] a) a Trident (1d10) (+5,+5) {Lagduf, the Snaga} Obtained from Shpigukus VIII. Rumoured to be dropped by Lagduf, the Snaga at 400 feet (level 8). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 21.7 vs creatures not resistant to poison and 15 vs. others. b) a Long Bow (x3) (+0,+0) Bought from a store on the surface. e) an Amulet of Resist Lightning <+1> Found lying on the floor at 550 feet (level 11). +1 constitution. Provides resistance to Lightning. f) an Old Lantern (3970 turns) Found lying on the floor at 400 feet (level 8). Intensity 3 light. i) a Small Metal Shield [5,+5] Bought from a store on the surface. j) an Iron Helm [7,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+2] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Sandals [1,+5] Found lying on the floor at 200 feet (level 4). m) a Horn (Indestructible) <+1> {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). +1 strength. Cannot be harmed by Acid, Fire. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 3 to 5 turns to recharge at your current speed. Your chance of success is 90.9% [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 20.3 vs creatures not resistant to poison and 12.1 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 20.3 vs creatures not resistant to poison and 12.1 vs. others. 35% chance of breaking upon contact. c) 30 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 20.3 vs creatures not resistant to poison and 12.1 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 4 Rations of Food {Freesia} b) a Scroll of Detect Invisible c) 7 Scrolls of Light d) 4 Scrolls of Blessing e) a Scroll of Remove Hunger (tattered) f) 2 Old Lanterns (5000 turns) Intensity 3 light. g) a Wicker Shield [2,+4] Found lying on the floor at 500 feet (level 10). h) a Great Hammer of *Slay Dragon* (8d1) (+2,+2) <+1> {Wormtongue, Agent of Saruma Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). +1 constitution. Slays dragons (powerfully). Provides resistance to Fire. Cannot be harmed by Fire. Grants the ability to sense dragons. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 49.1 vs dragons, 22.2 vs creatures not resistant to poison, and 13.3 vs. others. i) a Deed of Property [Home Inventory] a) a Book of Shadows [Shadows for Beginners] b) a Pint of Fine Wine c) 4 Potions of Sleep It can be thrown at creatures with damaging effect. d) 3 Potions of Slowness It can be thrown at creatures with damaging effect. e) a Scroll of Identify Rune f) a Lead-Plated Wand g) a Magnesium Wand h) a Cottonwood Staff i) a Maul (4d4) (+0,+0) Obtained from Shpigukus VIII. Rumoured to be found lying on the floor at 400 feet (level 8). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 24.5 vs creatures not resistant to poison and 13.3 vs. others. j) 40 Bolts (1d5) (+0,+0) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 1 Killed Freesia 00:00:01 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:01 100ft 5 Reached level 5 00:00:18 250ft 8 Killed Bullroarer the Hobbit 00:00:29 300ft 10 Reached level 10 00:00:55 500ft 12 Helped to kill Wormtongue, Agent of Saruman 00:01:00 550ft 14 Was killed by a shambling mound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ################# ##> .#.#<#.#.#>#.# ### ### ##~ #....{...........########~##################~######~###### # ##.#.#.#.#.#.#.#................j,†,...................:.'{# +.....{-........................,.i....................:.'$# +#.#.#.#.#.#.#.#.#########################################.# #................# ##############..## 550' (L11) LF:5-? Light 3 Full 100 % Hero Bold Open floor