[Tangaria 1.5.0 Character Dump] Name Quz IV Age 43 Self RB CB EB Best Sex Male Height 3'11" STR: 12 +2 -1 +0 13 Race Dwarf Weight 11st 10lb INT: 12 -3 -2 +0 7 Class Archer Turns used: WIS: 11 +2 -1 +0 12 Title Fletcher Game 1086 DEX: 17 -2 +3 +0 18 HP -4/52 Player 3504 CON: 16 +2 +1 +1 18/20 SP 0/0 Active 2884 Level 5 Armor [2,+7] Saving Throw 39% Cur Exp 115 Stealth Poor Max Exp 115 Melee 1d4,+0 Disarm - phys. 40% Adv Exp 125 To-hit 19,+3 Disarm - magic 25% Blows 1.1/turn Magic Devices 37 Gold 182 Searching 18% Burden 42.9 lb Shoot to-dam +0 Infravision 50 ft Overweight -47.0 lb To-hit 36,+3 Speed Normal MaxDepth 250' (L5) Shots 1.1/turn You do not know your origin yet. Resistances Abilities Acid:....?......... Fear:.............. Elec:....?......... Blnd:.............+ Fire:....?......... Conf:....?......... Cold:....?......... Stun:.............. Pois:....?......... HLif:....?......... Lite:....?......... Rgn:.............. Dark:....?......... ESP:.............. Soun:....?......... SInv:.............. Shar:....?......... FAct:.............. Nexu:....?......... Lev:....?......... Neth:....?......... SDig:.............. Chao:....?......... Trap:....?......... Dise:....?......... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:....?......... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:....?......... PLit:.............. DRed:.............. Time:....?......... Move:.............. Mana:....?......... Wate:....?......... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The tengu tries to cast a spell, but fails. > The tengu hits you. (x2) > The tengu blinks away. > The tengu disappears! > The tengu tries to cast a spell, but fails. > The tengu blinks away. > The tengu disappears! > There is a wall blocking your way. > The tengu blinks away. > The tengu disappears! > The tengu hits you. > *** LOW HITPOINT WARNING! *** > The tengu tries to cast a spell, but fails. > The tengu hits you. (x3) > You die. Killed by a tengu. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 5.8 vs creatures not resistant to poison and 2.9 vs. others. Average thrown damage: 15.1 vs creatures not resistant to poison and 7.5 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. e) an Amulet of Resist Lightning <+1> Found lying on the floor at 100 feet (level 2). +1 constitution. Provides resistance to Lightning. f) an Old Lantern (3854 turns) Dropped by a small kobold at 100 feet (level 2). Intensity 3 light. g) a Filthy Rag [1,+0] Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves [1,+5] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 11 vs creatures not resistant to poison and 5.5 vs. others. 35% chance of breaking upon contact. b) 6 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 11 vs creatures not resistant to poison and 5.5 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 3 Rations of Food b) a Flask of Whisky c) 7 Potions of Cure Light Wounds d) 4 Potions of Sleep It can be thrown at creatures with damaging effect. e) a Scroll of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Rusty Lantern (3863 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 150ft 2 Killed Lobelia Sackville-Baggins 00:00:10 150ft 2 Helped to kill Fang, Farmer Maggot's Dog 00:00:14 200ft 5 Reached level 5 00:00:18 250ft 5 Was killed by a tengu [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^..^ #..........^ ^.^^ ^..........^ ^^^^..^^^^^ ^.^ :..^^^..:^^^ ^..........^ ^^^^^^ ... ^..^^ ^..........^^^^:^^^^^ ...^ ^..: ^ ^....u........{...... .............^^^..^^^^^ ^....u............... ....................... ^..^.u^^^^^^^..^^^^^ ^ ^^^^^^^^#............ ^uu^ ....^^^..^^^^^ ^.u^ ....^ :^^^ :u†^ ..^^: ^^u.u^^^^^#^^ ^....J......# #...........^ #..{........^ ^#^^^^^^^^^^# 250' (L5) LF:7-? Light 3 Fed 66 % Packed dirt