[Tangaria 1.5.0 Character Dump] Name Queequeg Age 48 Self RB CB EB Best Sex Male Height 3'11" Str: 18 +2 +3 +3 18/80 18/70 Race Dwarf Weight 11st 4lb INT: 14 -3 -2 +5 14 Class Warrior Turns used: WIS: 11 +2 -2 +2 13 Title Myrmidon Game 71716 DEX: 10 -2 +2 +0 10 HP -44/398 Player 141602 CON: 15 +2 +2 +2 18/30 SP 0/0 Active 69965 CHR: 9 -3 -2 +4 8 Level 27 Armor [62,+61] Saving Throw 55% Cur Exp 38403 Stealth Bad Max Exp 41937 Melee 2d4,+29 Disarm - phys. 67% Adv Exp 43750 To-hit 68,+11 Disarm - magic 48% Blows 3.4/turn Magic Devices 40 Gold 818 Searching 44% Burden 187.4 lb Shoot to-dam +12 Infravision 80 ft Overweight 7.5 lb To-hit 58,+20 Speed -1 MaxDepth 1350' (L27) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:....+......... Fear:.........+.... Elec:+............. Blnd:.............+ Fire:........+..... Conf:.............! Cold:.........+.... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.........+.... Dark:.............. ESP:.............. Soun:.........+.... SInv:...+.......... Shar:.............. FAct:......+....+.. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:......+......+ Aggr:.............. Tunn:............++ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.....+......+. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.....+........ Unde:.........+.... Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The glaz gazes at you. > The death knight points at you and incants terribly! > Your body shakes briefly. > The glaz gazes at you. > You feel your life draining away! > The glaz gazes at you. > You resist the effects! > You feel resistant to confusion! > You feel very good. > You have 2 Potions of Cure Serious Wounds (c). > The glaz gazes at you. > You feel your life draining away! > The glaz gazes at you. (x2) > The death knight casts a bolt of nether. > You die. Killed by a death knight. [Character Equipment] a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by Bullroarer the Hobbit at 750 feet (level 15). Branded with lightning. Provides resistance to Lightning. Cannot be harmed by Acid. When aimed, it shoots a beam of lightning that inflicts 6d6 points of damage, which your device skill increases by 19% for an average of 24.9 damage. Takes 6 to 10 turns to recharge at your current speed. Your chance of success is 92.2% Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 155.1 vs creatures not resistant to lightning and 119.3 vs. others. Average thrown damage: 156.3 vs creatures not resistant to lightning and 52.1 vs. others. b) a Long Bow of Accuracy (x3) (+18,+12) Found lying on the floor of a labyrinth at 800 feet (level 16). c) a Ring of Damage (+0,+8) Found lying on the floor at 1350 feet (level 27). d) a Ring of See Invisible Bought from a store on the surface. Grants the ability to see invisible things. e) an Amulet of Resist Acid <+1> Found lying on the floor at 500 feet (level 10). +1 constitution. Provides resistance to Acid. f) the Phial of Nelenen <+2, +4> Dropped by Sangahyando of Umbar at 1350 feet (level 27). +2 wisdom. +4 light. Cannot be harmed by Fire. Intensity 4 light. Grants the ability to sense animals. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 17% for an average of 18.7 damage and lights up the surrounding area. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 91.6% g) Augmented Chain Mail (Dwarven) (-2) [42,+22] <+2, +1, +3> Taken from a chest found at 1350 feet (level 27). +2 strength. +1 constitution. +3 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak [3,+3] Dropped by Nar, the Dwarf at 900 feet (level 18). i) a Small Metal Shield of Resist Fire [5,+3] Found lying on the floor at 900 feet (level 18). Provides resistance to Fire. j) the Iron Helm 'Barth' [7,+17] <+5, +4> Dropped by Sangahyando of Umbar at 1350 feet (level 27). +5 intelligence. +4 charisma. Provides resistance to Cold, Sound. Provides protection from fear. Cannot be harmed by Acid. Sustains charisma. Speeds regeneration. Grants the ability to sense undead. k) a Set of Leather Gloves of Slaying (+2,+5) [1,-1] Found lying on the floor at 900 feet (level 18). l) a Pair of Iron Shod Boots of Free Action [4,+7] Found lying on the floor of a special room at 900 feet (level 18). Cannot be harmed by Fire. Prevents paralysis. m) the Shovel of the Miner <+1> Dropped by Smeagol at 250 feet (level 5). +1 strength. +1 tunneling. +1 light. [Character Quiver] a) 40 Arrows (1d4) (+2,+5) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 59.3. 35% chance of breaking upon contact. b) 29 Arrows (1d4) (+2,+5) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 59.3. 35% chance of breaking upon contact. c) 10 Arrows (1d4) (+3,+5) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 59.3. 35% chance of breaking upon contact. d) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 44. e) 18 Throwing rocks of Venom (1d7) (+5,+5) Branded with poison, stunning. Combat info: Average thrown damage: 54.9 vs creatures not resistant to poison, 18.3 vs creatures not resistant to stunning, and 18.3 vs. others. [Character Inventory] a) 3 Rations of Food b) 18 Potions of Cure Light Wounds c) 2 Potions of Cure Serious Wounds d) 8 Potions of Cure Critical Wounds e) 12 Potions of Neutralize Poison f) 7 Potions of Speed g) a Potion of Berserk Strength h) 5 Potions of Boldness i) a Potion of True Seeing j) 40 Scrolls of Phase Door k) 6 Scrolls of Teleportation l) 5 Scrolls of Word of Recall m) 2 Scrolls of Life n) a Rod of Treasure Location o) a Wand of Polymorph (8 charges) p) a Staff of Teleportation (0 charges) q) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by a ranger at 1350 feet (level 27). Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. Prevents paralysis. Makes you need more food. When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of damage, which your device skill increases by 15% for an average of 62.1 damage. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 90.9% r) a Broad Axe (2d6) (+3,+3) Dropped by a lizard man at 1350 feet (level 27). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +7 DEX you would get 1.3 blows/round. Average damage/round: 32.5. s) a Quarterstaff (1d11) (+4,+6) Dropped by a ghoul at 1350 feet (level 27). Combat info: This weapon should be wielded with both hands. 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 39.7. t) a Short Bow of Accuracy (x2) (+20,+11) Dropped by a blackguard at 1350 feet (level 27). u) a House Foundation Stone [Home Inventory] a) 8 Rations of Food b) a Strip of Beef Jerky c) a Piece of Elvish Waybread d) a Scroll of Identify Rune e) a Scroll of Remove Hunger (tattered) [House List] a) the Robe of Dendilwin [2,+13] <+5> {for sale 22440} b) Studded Leather Armour (-1) [12,+0] {for sale 63} c) the Studded Leather Armour of Wendrina (-1) [12,+16] {for sale 5141} d) a Pair of Steel Shod Boots [7,+2] {for sale 102} e) Studded Leather Armour (-1) [12,+6] {for sale 250} f) a Set of Caestus (+0,+3) [5,+2] {for sale 525} g) Bar Chain Mail (-2) [45,+6] {for sale 2142} h) Metal Scale Mail of Resist Lightning (-2) [38,+3] {for sale 3557} i) Hard Leather Armour of Resist Fire (-1) [16,+9] {for sale 2263} j) a Boomerang (1d6) (+0,+0) {for sale 56} k) a Halberd (3d7) (+0,+0) {for sale 525} l) a Main Gauche (1d5) (+3,+4) {for sale 328} m) a War Hammer (3d3) (+5,+6) {for sale 777} n) a Rapier (1d6) (+2,+4) {for sale 273} o) a Dagger (1d4) (+4,+5) {for sale 462} p) a Short Bow (x2) (+4,+5) {for sale 547} q) the Zweihander of Arsin (3d8) (+17,+14) <+1, +2> {for sale 21780} r) a Cutlass of Lightning (1d8) (+5,+2) {for sale 945} s) a Maul of *Slay Undead* (4d4) (+4,+2) <+1> {for sale 3885} t) a Lucerne Hammer of Lightning (2d5) (+8,+6) {for sale 3300} u) a Dark Sword of Acid (3d7) (+0,+0) <+2> {for sale 4831} v) 4 House Foundation Stones {for sale 200} w) the Shovel of Telebrech {for sale 1466} a) a Ring of Protection [+12] {for sale 235} b) a Ring of Flames [+12] <+1> {for sale 2035} c) a Ring of Open Wounds <+1> {for sale 186} d) a Ring of Acid [+13] <+1> {for sale 2035} e) a Ring of Flames [+9] <+1> {for sale 1800} f) 2 Rings of Resist Fire and Cold {for sale 557} g) a Ring of Searching <+1, +3> {for sale 166} h) 3 Amulets of Resist Acid <+1> {for sale 487} i) 2 Amulets of Resist Lightning <+1> {for sale 451} j) a Scroll of Blessing {for sale 15} k) 40 Scrolls of Phase Door {for sale 8} l) 40 Scrolls of Phase Door {for sale 8} m) a Potion of Infravision {for sale 20} n) 2 Potions of Restore Mana {for sale 1000} o) a Rod of Treasure Location {for sale 500} p) a Wand of Stinking Cloud (11 charges) {for sale 248} q) a Staff of Cure Light Wounds (8 charges) {for sale 245} r) a Staff of Curing (6 charges) {for sale 325} s) a Staff of Detect Invisible (10 charges) {for sale 150} t) 6 Mushrooms of Emergency {for sale 135} u) 2 Mushrooms of Second Sight {for sale 540} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:19 100ft 5 Reached level 5 00:00:20 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:24 100ft 5 Killed Lobelia Sackville-Baggins 00:00:36 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:42 200ft 7 Killed Freesia 00:00:49 250ft 8 Killed Farmer Maggot 00:01:04 250ft 8 Killed Baba Yaga 00:01:04 250ft 9 Found the Phial of Galadriel (LOST) 00:01:21 150ft 10 Reached level 10 00:02:15 400ft 15 Reached level 15 00:02:26 350ft 15 Found the Phial of Undeath (LOST) 00:02:56 250ft 16 Killed Smeagol 00:02:56 250ft 16 Found the Shovel of the Miner 00:03:07 300ft 16 Killed Wolf, Farmer Maggot's Dog 00:03:07 300ft 16 Killed Lagduf, the Snaga 00:03:10 300ft 16 Killed Mughash the Kobold Lord 00:04:13 600ft 18 Killed The wounded bear 00:04:35 600ft 20 Reached level 20 00:04:41 750ft 20 Killed Bullroarer the Hobbit 00:04:41 750ft 20 Killed Golfimbul, the Hill Orc Chief 00:04:41 750ft 20 Found the Dagger 'Dethanc' 00:04:41 750ft 20 Killed Grishnukh, the Hill Orc 00:04:42 750ft 20 Found the Zweihander of Arsin 00:04:46 750ft 20 Found the Long Sword of Elthovas 00:09:15 900ft 24 Killed Boldor, King of the Yeeks 00:09:15 900ft 24 Found the Blue Dragon Scale Mail 'Carian' (LOST) 00:09:16 900ft 24 Killed Orfax, Son of Boldor 00:09:41 900ft 24 Killed The Rat King 00:09:46 900ft 24 Killed Bloodfang, the Wolf 00:09:50 900ft 25 Reached level 25 00:10:42 900ft 25 Found the Shovel of Telebrech 00:11:25 900ft 25 Killed Nar, the Dwarf 00:13:55 1350ft 26 Killed Khim, Son of Mim 00:14:48 1350ft 26 Killed Angamait of Umbar 00:14:48 1350ft 26 Killed Sangahyando of Umbar 00:14:48 1350ft 26 Found the Phial of Nelenen 00:14:48 1350ft 26 Found the Iron Helm 'Barth' 00:15:29 1350ft 26 Found the Robe of Dendilwin 00:18:01 1350ft 27 Found the Studded Leather Armour of Wendrina 00:18:59 1350ft 27 Found the Set of Gauntlets 'Paurhach' 00:19:55 1350ft 27 Was killed by a death knight [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . ...* .... .* . # .* .. ... ....* .*.. * . ... . . ....**...* .... . . *... ..... .* .. ..*#....*#. #***#* ..* . *..........#.# #....._*# *..d *# .............. .........#. *..* ..* ...........* ***..........*. *..* ..* ....***..*#.*............## ..* ... *...*#...........#****.ea.....# ....#.***.#*# *..**...............*p†......* ............... ....**##*..#....*...+.?....... ..............*# *..*.**.........#...*.~...... **# .*##.*.*.#*....*#...#.#..*........#.*........# *........^ ............................*............ *... ........ .............................#*......... .....*...... #.#>*#.*.*......*......*.*....... ........... *.....#.#**..*#**#****...*.*...... *........ # #..****#***.....**...*#**..... *..*# ##***.*.*.**.....*..*..##.......*..*..* . . . ......#..*.*#....*#*...*# *.......*#..# *. 1350' (L27) LF:6-? Light 12 Fed 61 % RConf Amnesiac .