[Tangaria 1.5.0 Character Dump] Name Quaz Age 286 Self RB CB EB Best Sex Neuter Height 12'4" STR: 18/35 -10 +1 +3 16 Race Hydra Weight 18st 13lb INT: 10 -2 -2 +0 6 Class Monk Turns used: WIS: 9 -2 +0 +8 15 Title Master Game 18270 DEX: 16 -10 +2 +2 10 HP -110/445 Player 43565 CON: 18/36 +0 +1 +6 18/106 SP 0/0 Active 15505 CHR: 8 -8 -1 +0 3 Level 29 Armor [15,+122] Saving Throw 59% Cur Exp 75468 Stealth Bad Max Exp 75468 Melee 4d6,+27 Disarm - phys. 17% Adv Exp 105000 To-hit 60,+39 Disarm - magic 2% Blows 3.9/turn Magic Devices 13 Gold 45610 Searching 56% Burden 164.0 lb Shoot to-dam +0 Infravision 50 ft Overweight 56.1 lb To-hit 40,+39 Speed 11 MaxDepth 1350' (L27) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:......+....... Fear:............++ Elec:......+....... Blnd:..........+... Fire:......+.....++ Conf:.....+.......+ Cold:......+......- Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.....+........ SInv:.....+........ Shar:.............. FAct:.............+ Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.....+........ Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+.....- -SP:.............. Sear:.............. Afrd:.............. Infr:.............! Aggr:............+. Tunn:.............+ -Tel:.............. Spd:.......+...+.. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.....+........ Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel resistant to amnesia! > You feel resistant to confusion! > You feel very good. > You are no longer stunned. > You have 17 Potions of Cure Critical Wounds (d). > The fire golem casts a bolt of plasma. > You have been stunned. > You are no longer resistant to amnesia. > You feel resistant to amnesia! > You feel resistant to confusion! > You feel very good. > You are no longer stunned. > You have 16 Potions of Cure Critical Wounds (d). > The fire golem breathes fire. > You die. Killed by a fire golem. [Character Equipment] c) a Ring of Slaying (+12,+4) Found lying on the floor of a special room at 1050 feet (level 21). d) a Ring of Accuracy (+16,+0) Dropped by an elite uruk at 1350 feet (level 27). e) an Amulet of Wisdom <+4> Dropped by a young gold dragon at 1350 feet (level 27). +4 wisdom. Sustains wisdom. f) the Lamp of Eleneren <+3, +1> (charging) {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27). +3 constitution. +1 light. Provides resistance to Sound, Chaos. Provides protection from confusion. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 5 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 6% for an average of 16.9 damage and lights up the surrounding area. Takes 23 to 42 turns to recharge at your current speed. Your chance of success is 88.4% g) a Robe of Resistance [2,+18] Found lying on the floor in a vault at 1150 feet (level 23). Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) an Elven Cloak [6,+6] <+1> {Koschei the Deathless} Dropped by Koschei the Deathless at 1350 feet (level 27). +1 stealth. +1 speed. k) the Set of Gauntlets of Thoromen [3,+21] <+4, +2> {Golfimbul, the Hill Orc Chie Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27). +4 wisdom. +2 dexterity. Provides protection from blindness. Cannot be harmed by Acid, Fire. l) a Pair of Iron Shod Boots of Speed [4,+4] <+10> Dropped by a satyr at 1150 feet (level 23). +10 speed. Cannot be harmed by Fire. m) the Horn of Boromir <+3> Dropped by a half-orc at 1100 feet (level 22). +3 strength. +3 constitution. Provides resistance to Fire. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains charisma. Aggravates nearby creatures. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 12 to 21 turns to recharge at your current speed. Your chance of success is 53.5% [Character Quiver] [Character Inventory] a) 2 Mushrooms of Stoneskin b) 2 Elvish wine {Koschei the Deathless} c) 14 Potions of Cure Serious Wounds d) 16 Potions of Cure Critical Wounds e) a Potion of Healing f) 6 Potions of Speed g) 15 Scrolls of Phase Door h) 2 Scrolls of Teleportation i) 12 Scrolls of Word of Recall j) 2 Scrolls of Holy Chant k) 3 Scrolls of Life l) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. m) a Rod of Treasure Location n) a Rod of Illumination o) 2 Staves of Detect Invisible (32 charges) p) 3 Staves of Magic Mapping (21 charges) q) 4 Staves of Teleportation (34 charges) r) the Chain Mail of Arvedui (-2) [32,+15] <+2> {Koschei the Deathless} Dropped by Koschei the Deathless at 1350 feet (level 27). +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. s) a Small Metal Shield (Dwarven) (+2,+1) [5,+9] <+1, +2> Found lying on the floor at 1200 feet (level 24). +1 strength. +2 constitution. Cannot be harmed by Acid. Prevents paralysis. t) a Set of Elven Gloves of Agility [1,+2] <+4> {Ulfast, Son of Ulfang} Dropped by Ulfast, Son of Ulfang at 1050 feet (level 21). +4 dexterity. Speeds regeneration. u) the Long Sword of Cringolwe (2d5) (+13,+13) <+1> {Sangahyando of Umbar} +1 infravision. Slays demons (powerfully). Cannot be harmed by Acid. Grants the ability to sense undead. Grants the ability to sense demons. Combat info: 3.9 blows/round. Average damage/round: 316.2 vs creatures susceptible to fire, 290.5 vs demons, 238.6 vs creatures not resistant to poison and creatures not resistant to fire, and 187.2 vs. others. v) the Lead-Filled Mace of Beluvin (6d3) (+7,+22) <+2> {Golfimbul, the Hill Orc Ch +2 infravision. Provides resistance to Cold, Poison, Dark, Nexus. Cannot be harmed by Acid, Fire. Sustains wisdom. Combat info: 3.9 blows/round. Average damage/round: 518.7 vs creatures susceptible to fire, 360.3 vs creatures not resistant to poison and creatures not resistant to fire, and 255 vs. others. w) the Horn of Gwindil <+2> {Gorbag, the Orc Captain} Dropped by Gorbag, the Orc Captain at 1150 feet (level 23). +2 constitution. Provides resistance to Nexus. Provides protection from stunning. Cannot be harmed by Acid, Fire. Makes you float just above the floor. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 12 to 21 turns to recharge at your current speed. Your chance of success is 53.5% [House List] a) 3 Scrolls of Enchant Weapon To-Dam b) a Potion of Slime Mold Juice c) 2 Apples {Baba Yaga} d) an Amulet of Wisdom <+2> e) a Set of Elven Gloves [1,+5] f) 2 Scrolls of Identify Rune g) a Ring of Resist Fire and Cold h) a Handful of Dried Fruits {The wounded bear} i) 3 Mushrooms of Fast Recovery j) an Apple of Youth {Baba Yaga} k) a Scrap of Flesh [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 200ft 5 Reached level 5 00:00:09 250ft 8 Killed Baba Yaga 00:00:13 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:15 250ft 9 Killed Bullroarer the Hobbit 00:00:15 250ft 10 Reached level 10 00:00:23 300ft 11 Killed Vort the Kobold Queen 00:00:30 400ft 12 Killed Lagduf, the Snaga 00:00:31 450ft 13 Killed Brodda, the Easterling 00:00:33 500ft 14 Killed Grishnukh, the Hill Orc 00:00:33 500ft 15 Reached level 15 00:00:42 400ft 15 Killed Grip, Farmer Maggot's Dog 00:01:02 650ft 17 Killed The wounded bear 00:01:09 600ft 18 Killed Orfax, Son of Boldor 00:01:14 650ft 20 Reached level 20 00:01:34 850ft 22 Killed Lugdush, the Uruk 00:01:34 850ft 22 Found the Horn of Diluiviel 00:01:40 1000ft 22 Killed Shagrat, the Orc Captain 00:01:42 1000ft 23 Killed Ufthak of Cirith Ungol 00:01:43 1000ft 23 Found the Pair of Leather Sandals of Alegisse 00:01:48 1050ft 23 Found the Main Gauche of Edheldiol (LOST) 00:01:59 1150ft 24 Killed Bolg, Son of Azog 00:01:59 1150ft 25 Reached level 25 00:02:00 1100ft 25 Killed Mughash the Kobold Lord 00:02:01 1100ft 25 Found the Pair of Leather Boots of Wormtongue 00:02:03 1100ft 25 Found the Horn of Boromir 00:02:07 1100ft 25 Killed Mauhur, the Orc Captain 00:02:30 1050ft 25 Killed Ulfast, Son of Ulfang 00:02:38 1050ft 26 Found the Battle Axe 'Helfindeb' (LOST) 00:02:51 1150ft 26 Killed Khim, Son of Mim 00:02:55 1150ft 26 Killed Gorbag, the Orc Captain 00:02:55 1150ft 26 Found the Horn of Gwindil 00:03:02 1200ft 26 Killed Angamait of Umbar 00:03:02 1200ft 26 Killed Sangahyando of Umbar 00:03:02 1200ft 26 Found the Long Sword of Cringolwe 00:03:31 1200ft 27 Killed The Rat King 00:03:32 1200ft 27 Killed Fang, Farmer Maggot's Dog 00:04:01 1350ft 27 Killed Khufu, the Mummified King 00:04:22 1350ft 28 Killed Golfimbul, the Hill Orc Chief 00:04:22 1350ft 28 Found the Lamp of Eleneren 00:04:22 1350ft 28 Found the Set of Gauntlets of Thoromen 00:04:25 1350ft 28 Found the Lead-Filled Mace of Beluvin 00:04:42 1300ft 28 Killed Ulwarth, Son of Ulfang 00:04:44 1300ft 28 Killed Bloodfang, the Wolf 00:04:53 1350ft 28 Killed Koschei the Deathless 00:04:53 1350ft 29 Found the Chain Mail of Arvedui 00:05:04 1300ft 29 Was killed by a fire golem [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ...............########### ##### #....#..............+ .........................######################....#..............#### . .........................................~.........'............... ...............##########........##########......#.'............... + ...............# ### ########## ####...####################'+######### ...............# # **#.#....# ##..## ################ # ###***#.###.####### #### ###..## ##### ### ## *#...#...'<..############..# # # #######.#####_?...............## ## #### g.#..#.###................># # # ##@##.._# #################+# #### #.^.#### ###### ########## 1300' (L26) LF:5-? Light 6 Moves +3 Fed 34 % Infra RConf RAmne Bloody floor [Player information] Player ID: Quaz Time: 01:21:01 19-10-2021 Server Turns: 559335069 Timestamp: 1634595661