[Tangaria 1.6.0 T-12 Character Dump] Name Praline Age 25 Self RB CB EB Best Sex Male Height 7'7" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 20st 12lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 4157 DEX: 14 -4 +2 +0 12 HP -8/214 Player 8558 CON: 17 +3 +2 +1 18/50 SP 0/0 Active 5186 CHR: 10 -4 -2 +0 4 Level 13 Armor [8,-4] Saving Throw 23% Cur Exp 1089 Stealth Bad Max Exp 1089 Melee 1d4,+1 Disarm - phys. 49% Adv Exp 1375 To-hit 49,+0 Disarm - magic 31% Blows 3.4/turn Magic Devices 18 Gold 911 Searching 16% Burden 83.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -96.8 lb To-hit 34,-4 Speed Normal MaxDepth 600' (L12) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty sea-weed green hair, and blue ulcerous skin. Resistances Abilities Acid:.............. Fear:....?......... Elec:....?......... Blnd:....?......... Fire:....?......... Conf:....?......... Cold:....?......... Stun:.............. Pois:.............. HLif:....?......... Lite:....?......... Rgn:.............+ Dark:....?......... ESP:.............. Soun:....?......... SInv:.............. Shar:....?......... FAct:....?......... Nexu:....?......... Lev:....?......... Neth:....?......... SDig:.............. Chao:....?......... Trap:....?......... Dise:....?......... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:....?......... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:....?......... PLit:.............. Hung:.............. DRed:.............. Time:....?......... Move:.............. Mana:....?......... Fly:.............. Wate:....?......... Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > Golfimbul, the Hill Orc Chief, hits you (8). > Golfimbul, the Hill Orc Chief, misses you. > Golfimbul, the Hill Orc Chief, hits you (8). > Golfimbul, the Hill Orc Chief, hits you (2). > You hit Golfimbul, the Hill Orc Chief (3). > You hit Golfimbul, the Hill Orc Chief (4). > You miss Golfimbul, the Hill Orc Chief. > You hit Golfimbul, the Hill Orc Chief (4). > Golfimbul, the Hill Orc Chief, hits you (10). > Golfimbul, the Hill Orc Chief, misses you. > Golfimbul, the Hill Orc Chief, hits you (7). > Golfimbul, the Hill Orc Chief, hits you (6). > Golfimbul, the Hill Orc Chief, hits you (10). > Golfimbul, the Hill Orc Chief, hits you (12). > You die. Killed by Golfimbul, the Hill Orc Chief. [Character Equipment] a) a Dagger (1d4) (+4,+3) Found lying on the floor at 200 feet (level 4). Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 12.3. Average thrown damage: 16.6. e) an Amulet of Resist Lightning <+1> Found lying on the floor of a special room at 500 feet (level 10). +1 constitution. Provides resistance to Lightning. f) a Wooden Torch (2702 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-4] An inheritance from your family. [Character Quiver] 0) 22 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. 1) a Throwing rock (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) a Flask of oil b) 11 Potions of Cure Light Wounds c) 4 Potions of Cure Serious Wounds d) 15 Scrolls of Phase Door e) 4 Scrolls of Magic Mapping f) 2 Rods of Light g) a Wand of Hold Monster (1 charge) i) a Wand of Wonder (8 charges) Cannot be harmed by Lightning. m) a Staff of Light (10 charges) n) a Ring of the Mouse (+0,-9) [+4] <+3, +2> {cursed} Found lying on the floor at 500 feet (level 10). It makes your skin harder to damage, but conduct electricity. +3 dexterity. +2 stealth. Provides resistance to Shards. Makes you vulnerable to Lightning. o) a Ring of the Mouse (+0,-9) <+2> Found lying on the floor at 600 feet (level 12). +2 dexterity. +2 stealth. p) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. q) a Lantern (7479 turns) {cursed} Dropped by an ogre at 550 feet (level 11). It poisons you from time to time. It paralyses you every now and then. Cannot be harmed by Fire. Intensity 3 light. r) a Scimitar (4d2) (+0,+0) Found lying on the floor of a special room at 500 feet (level 10). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 5. s) a Spear (1d6) (+6,+1) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows/round. With +0 STR and +5 DEX you would get 3.3 blows/round. Average damage/round: 7.8. Average thrown damage: 27.4. t) a Trident of Slay Animal (1d10) (+5,+2) Found lying on the floor at 250 feet (level 5). Slays animals. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +5 DEX you would get 2.3 blows/round. Average damage/round: 22.8 vs animals and 11.4 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 2 Defeated Freesia 00:00:03 200ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:05 250ft 5 Reached level 5 00:00:14 250ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:19 250ft 7 Defeated Baba Yaga 00:00:41 250ft 10 Reached level 10 00:01:09 600ft 13 Was killed by Golfimbul, the Hill Orc Chief [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ..............^ ^.......#......^^ ^.....^^^^^.....^ %.........^.....^ %.....'...^.....^ ^.........^.....^ %<....^^^^^.....^ ^^.............^^ ^.............^ ^:...........^^ ::...o@....^^ ^#^.....^^^ ^^^^^^^ 600' (L12) LF:3-? Light 3 Afraid Stun Fed 32 % Dirt [Player information] Player ID: Rare Time: 05:35:01 16-09-2022 Server Turns: 652179692 Timestamp: 1663295701 Account score: 23