[Tangaria 1.6.0 T-12 Character Dump] Name Patr Age 27 Self RB CB EB Best Sex Male Height 8'8" STR: 18 +1 +3 +0 18/40 Race Minotaur Weight 25st 3lb INT: 10 -4 -2 +2 6 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 2625 DEX: 10 -2 +2 +0 10 HP -6/218 Player 5071 CON: 17 -2 +2 +0 17 SP 0/0 Active 3949 CHR: 10 -6 -2 +0 3 Level 14 Armor [11,-4] Saving Throw 37% Cur Exp 1682 Stealth Bad Max Exp 1682 Melee 1d5,+10 Disarm - phys. 47% Adv Exp 1750 To-hit 52,+4 Disarm - magic 12% Blows 3.3/turn Magic Devices 12 Gold 3508 Searching 36% Burden 90.7 lb Shoot to-dam +0 Infravision 20 ft Overweight -77.2 lb To-hit 31,+1 Speed Normal MaxDepth 600' (L12) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:?............. Fear:.............! Elec:?............. Blnd:.............. Fire:.............. Conf:.............+ Cold:.............. Stun:.............+ Pois:.............. HLif:?............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:?............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:?............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:....+........- -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:+............. Anim:+............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You vomit! > You have a Scroll of Satisfy Hunger (tattered) (m). > The snaga hits you (7). > You have found 228 gold pieces worth of silver. > You see a Scrap of Flesh {Grishnukh, the Hill Orc}. > The snaga hits you (5). > You have 5 Scrolls of Phase Door (i). > You hear a soft twang. > You are hit by something sharp! > You no longer feel berserk. > The warg (offscreen) wakes up. > You have 4 Scrolls of Phase Door (i). > You hear a soft twang. > You are hit by something sharp! > You die. Killed by an orc tracker. [Character Equipment] a) a Main Gauche of *Slay Animal* (1d5) (+3,+7) <+2> Found lying on the floor of a special room at 400 feet (level 8). +2 intelligence. Slays animals. Provides resistance to Lightning. Grants the ability to sense animals. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +7 DEX you would get 3.7 blows/round. Average damage/round: 54.6 vs animals and 44.2 vs. others. e) an Amulet of Searching <+1, +5> Dropped by a gnome mage at 550 feet (level 11). +1 stealth. +5 searching skill. f) an Old Lantern (4807 turns) Intensity 3 light. g) Soft Leather Armour [8,-2] An inheritance from your family. i) a Cloak [1,-1] Found lying on the floor at 400 feet (level 8). n) a Hard Leather Cap [2,-1] Dropped by a scruffy looking hobbit at 200 feet (level 4). [Character Quiver] 0) 18 Bolts (1d5) (+0,+0) 1) 23 Bolts (1d5) (+3,+2) {Baba Yaga} 2) 24 Arrows (1d4) (+4,+2) 3) 20 Rounded Pebbles (1d2) (+3,+1) Combat info: Average thrown damage: 5. 4) 18 Rounded Pebbles (1d2) (+5,+3) Combat info: Average thrown damage: 9.1. 5) 24 Throwing rocks of Slay Animal (1d5) (+4,+1) {Lobelia Sackville-Baggins} Slays animals. Branded with stunning. Combat info: Average thrown damage: 16.1 vs animals, 8 vs creatures not resistant to stunning, and 8 vs. others. [Character Inventory] a) a Head of Cabbage b) an Apple of Youth {Baba Yaga} c) a Potion of Berserk Strength d) a Potion of True Seeing e) a Potion of Speed f) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. g) 2 Potions of Lose Memories i) 4 Scrolls of Phase Door m) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) 2 Scrolls of Word of Recall (rugged) o) a Scroll of Wilderness Mapping p) 6 Scrolls of Treasure Detection q) a Scroll of Life r) 3 Scrolls of Blessing s) a Scroll of Identify t) an Old Lantern (5000 turns) Intensity 3 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:04 150ft 5 Reached level 5 00:00:08 250ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:10 250ft 7 Defeated Baba Yaga 00:00:12 200ft 8 Defeated Freesia 00:00:13 150ft 8 Defeated Lobelia Sackville-Baggins 00:00:20 300ft 10 Reached level 10 00:00:42 600ft 14 Killed Grishnukh, the Hill Orc 00:00:43 600ft 14 Was killed by an orc tracker [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^ %%^ :~^ ^^^^^^^^^^:^^^^^ :%..%%^%%^~~~: ^.............:^^^^..{{{{.].,..~ ^.................'..^%..%%*..^~ ^.............#.-.'..:^^..%..%~.. ^.... ......^^:^:++: ^^...%~... ^.... ...... .'..^ .^<^%%.@^~ ^.... .'..^^#^<^<.....^ ^#^^^ ^^''^.....%.....% ^..:.....^ %...% ~^^^ ..^..#^^^ %...^%^:~~ %#.* %..%%%...% #.......: ....... %%^^: 600' (L12) LF:6-? Light 3 Afraid Fed 50 % Bold Rocks [Player information] Player ID: Patr Time: 15:02:51 01-08-2022 Server Turns: 351549867 Timestamp: 1659355371 Account score: 34