[Tangaria 1.6.0 T-12 Character Dump] Name Patr Age 27 Self RB CB EB Best Sex Male Height 6'11" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 19st 13lb INT: 10 -4 -2 +1 5 Class Warrior Turns used: WIS: 10 -2 -2 +2 8 Title Veteran Game 11515 DEX: 10 -4 +2 +4 12 HP -8/370 Player 26535 Con: 17 +3 +2 +1 18/50 18/20 SP 0/0 Active 18645 CHR: 10 -4 -2 +0 4 Level 25 Armor [60,+19] Saving Throw 36% Cur Exp 20761 Stealth Bad Max Exp 20761 Melee 3d6,+29 Disarm - phys. 58% Adv Exp 21875 To-hit 67,+15 Disarm - magic 38% Blows 3.1/turn Magic Devices 25 Gold 7906 Searching 31% Burden 182.3 lb Shoot to-dam +0 Infravision 30 ft Overweight 2.4 lb To-hit 52,+0 Speed 9 MaxDepth 1250' (L25) Shots 0.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and white scabby skin. Resistances Abilities Acid:....+......... Fear:+............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:+.......+..... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:..+........... Shar:.............. FAct:+............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:+............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:+............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:+............. Unde:+............. BCld:+............. STro:+............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:+............. Drag:.............. [Last Messages] > Saruman of Many Colours looks REALLY healthy! > Saruman of Many Colours misses you. > Saruman of Many Colours hits you (33). > Saruman of Many Colours hits you (15). (x2) > You feel yourself moving faster! > You have no more Potions of Speed (e). > Saruman of Many Colours hits you (23). > Saruman of Many Colours misses you. > Saruman of Many Colours hits you (11). > Saruman of Many Colours misses you. > Saruman of Many Colours hits you (16). > Saruman of Many Colours hits you (26). > Your Pair of Steel Shod Boots (p) was disenchanted! > Saruman of Many Colours hits you (14). > You die. Killed by Saruman of Many Colours. [Character Equipment] a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> Taken from a chest found at 700 feet (level 14). +2 wisdom. +4 dexterity. Slays evil creatures, orcs, trolls, undead (powerfully). Branded with cold. Provides resistance to Cold. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains charisma. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Grants the ability to sense undead. When aimed, it shoots a radius-2 frost ball that inflicts 96 points of damage at the centre, which your device skill increases by 5% for an average of 100.8 damage. Takes 66 turns to recharge at your current speed. Your chance of success is 87.0% Combat info: 3.1 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +5 DEX you would get 3.4 blows/round. Average damage/round: 301.7 vs creatures susceptible to cold, 267 vs undead, 198.1 vs trolls, orcs, and creatures not resistant to cold, 163.4 vs evil creatures, and 129.1 vs. others. Average thrown damage: 1318.9 vs creatures susceptible to cold, 1099 vs undead, 659.4 vs trolls, orcs, and creatures not resistant to cold, 439.6 vs evil creatures, and 219.8 vs. others. c) a Ring of See Invisible Bought from a store on the surface. Grants the ability to see invisible things. d) a Ring of Protection [+9] Found lying on the floor at 1000 feet (level 20). e) an Amulet of Resist Acid <+1> Found lying on the floor of a special room at 900 feet (level 18). +1 constitution. Provides resistance to Acid. f) a Lantern (7167 turns) Found lying on the floor at 600 feet (level 12). Cannot be harmed by Fire. Intensity 3 light. g) Metal Scale Mail (-2) [38,-1] Bought from a store on the surface. m) a Small Metal Shield of Resist Cold [5,+2] Bought from a store on the surface. Provides resistance to Cold. n) an Iron Helm of Intelligence [7,+4] <+1> Bought from a store on the surface. +1 intelligence. Sustains intelligence. o) a Set of Gauntlets [3,+0] Bought from a store on the surface. p) a Pair of Steel Shod Boots [7,+0] {Orfax, Son of Boldor} Dropped by Orfax, Son of Boldor, at 500 feet (level 10). Cannot be harmed by Fire. [Character Quiver] 0) 23 Arrows of Slay Giant (1d4) (+4,+3) Slays giants. 1) 2 Magic Arrows (1d4) (+0,+0) Returns when thrown. 2) 25 Throwing rocks (1d4) (+1,+6) {Baba Yaga} Branded with stunning. Combat info: Average thrown damage: 17.2 vs creatures not resistant to stunning and 17.2 vs. others. [Character Inventory] a) a Mushroom of Emergency b) 4 Hard Biscuits c) 25 Potions of Cure Serious Wounds d) 15 Potions of Cure Critical Wounds e) a Potion of Heroism f) 2 Potions of Berserk Strength g) 3 Potions of Water i) a Potion of Restore Mana m) 37 Scrolls of Phase Door n) 3 Scrolls of Treasure Detection o) a Scroll of Enchant Weapon To-Hit p) 7 Scrolls of Word of Recall q) a Scroll of Deep Descent r) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. s) 5 Scrolls of Door Destruction t) 2 Scrolls of Enchant Weapon To-Dam u) a Scroll of Teleportation v) 4 Staves of Detect Invisible (58 charges) w) 5 Staves of Cure Light Wounds (12 charges) x) 2 Staves of Teleportation (15 charges) y) the Shovel of Tinwe <+2> {Khufu, the Mummified King} Dropped by Khufu, the Mummified King, at 1000 feet (level 20). +2 intelligence. Provides resistance to Fire, Dark. Sustains intelligence. Prevents paralysis. Grants the ability to sense dragons. When activated, it grants temporary resistance to poison. Stack duration with other effects.. Takes 62 to 68 turns to recharge at your current speed. Your chance of success is 32.6% [House List] a) the Battle Axe of Hebring (2d8) (-5,-6) [+18] <+3> {cursed} b) a Bastard Sword of *Slay Orc* (3d4) (+4,+6) <+2> [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 150ft 2 Defeated Farmer Maggot 00:00:04 200ft 2 Defeated Freesia 00:00:05 200ft 5 Reached level 5 00:00:08 250ft 7 Defeated Grip, Farmer Maggot's Dog 00:00:09 250ft 7 Defeated Baba Yaga 00:00:18 350ft 10 Reached level 10 00:00:19 350ft 10 Defeated Lobelia Sackville-Baggins 00:00:20 400ft 10 Killed Mughash the Kobold Lord 00:00:33 500ft 12 Killed Grishnukh, the Hill Orc 00:00:40 500ft 14 Killed Orfax, Son of Boldor 00:00:40 500ft 15 Reached level 15 00:00:57 500ft 16 Killed Wormtongue, Agent of Saruman 00:00:58 500ft 16 Found the Set of Gauntlets 'Camlost' (LOST) 00:01:00 550ft 16 Killed Brodda, the Easterling 00:01:04 550ft 16 Defeated Wolf, Farmer Maggot's Dog 00:01:43 650ft 20 Reached level 20 00:01:45 650ft 20 Defeated The wounded bear 00:01:49 700ft 20 Killed Lagduf, the Snaga 00:01:50 700ft 20 Found the Spear 'Aiglos' 00:01:51 700ft 20 Killed Boldor, King of the Yeeks 00:02:10 900ft 21 Killed The Rat King 00:02:34 1000ft 24 Killed Gorbag, the Orc Captain 00:02:36 1000ft 25 Reached level 25 00:02:50 900ft 25 Found the Battle Axe of Hebring 00:02:53 900ft 25 Killed Ulfast, Son of Ulfang 00:03:03 1000ft 25 Killed The Icky Queen 00:03:08 1000ft 25 Killed Khufu, the Mummified King 00:03:09 1000ft 25 Found the Shovel of Tinwe 00:03:11 1250ft 25 Was killed by Saruman of Many Colours [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] #*.#. .....** ..**....* **......*.. *.....****.###### #**.**.**#**@A.*# ..**...*...*.#**.... *****..*...%%% %*........%% %..*.*..%# #%....*## #%%% 1250' (L25) LF:6-? Light 5 Afraid Haste Fed 46 % Amnesiac Tree log [Player information] Player ID: Patr Time: 05:02:01 03-08-2022 Server Turns: 362012008 Timestamp: 1659492121 Account score: 40