[Tangaria 1.6.0 T-8 Character Dump] Name Pashok Age 48 Self RB CB EB Best Sex Male Height 4'2" STR: 17 +2 +2 +0 18/30 Race Dwarf Weight 10st 6lb INT: 11 -3 -1 +0 7 Class Fighter Turns used: WIS: 15 +2 -1 +0 16 Title Swordsman Game 16055 DEX: 10 -2 +1 +0 9 HP -1/189 Player 25853 CON: 14 +2 +1 +1 18 SP 5/5 Active 11222 CHR: 12 -2 -1 +0 9 Level 14 Armor [15,+4] Saving Throw 48% Cur Exp 1865 Stealth Bad Max Exp 1865 Melee 1d6,+7 Disarm - phys. 24% Adv Exp 1890 To-hit 47,-13 Disarm - magic 19% Blows 1.6/turn Magic Devices 27 Gold 4074 Searching 26% Burden 152.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -3.2 lb To-hit 29,-18 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:....?......... Fear:....?......... Elec:....?......... Blnd:.............+ Fire:....?.+....... Conf:....?......... Cold:....?.-....... Stun:....?......... Pois:....?......... HLif:....?......... Lite:....?......... Rgn:....?......... Dark:....?......... ESP:.............. Soun:....?......... SInv:.............. Shar:....?......... FAct:....?......... Nexu:....?......... Lev:....?......... Neth:....?......... SDig:....?......... Chao:....?......... Trap:....?......... Dise:....?......... Blss:.............. Hindrances Modifiers -HP:....?......... Stea:.............. -SP:....?......... Sear:.............. Afrd:.............. Infr:.............+ Aggr:....?......... Tunn:............++ -Tel:....?.+....... Spd:.............. -Exp:....?......... Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:....?......... PLit:.............. Hung:....?......... DRed:.............. Time:....?......... Move:.............. Mana:....?......... Wate:....?......... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have found 289 gold pieces worth of copper. > You drop 2 Empty Bottles (v). > You have no more Empty Bottles (v). > You see an Amber Amulet {??}. > You have an Amber Amulet {??} (r). > You feel resistant to confusion! > You feel very good. > You have a Potion of Cure Serious Wounds (d). > You are no longer resistant to confusion. > A line of shimmering blue light appears. > You have 2 charges remaining. > You have learned the rune of constitution. > You feel healthier! > You are wearing an Amber Amulet <+1> {tried, ??} (e). > You die. Killed by starvation. [Character Equipment] a) a Rapier (1d6) (+5,+6) {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 350 feet (level 7). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 17.5. b) a Sling (x2) (+0,+0) Found lying on the floor at 150 feet (level 3). c) a Ring of Polymorphing of metallic red centipede Dropped by a kobold at 350 feet (level 7). e) an Amulet of Resist Lightning <+1> Found lying on the floor at 600 feet (level 12). +1 constitution. Provides resistance to Lightning. f) an Old Lantern (4612 turns) Intensity 3 light. g) Soft Leather Armour [8,-4] {cursed} An inheritance from your family. It prevents you from teleporting. It makes you vulnerable to cold attacks, but resistant to fire. Provides resistance to Fire. Makes you vulnerable to Cold. h) a Cloak [1,+3] Found lying on the floor at 300 feet (level 6). i) a Wicker Shield [2,-1] Found lying on the floor of a special room at 100 feet (level 2). j) a Hard Leather Cap [2,+2] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Boots [2,+4] Found lying on the floor at 500 feet (level 10). m) a Spade of Digging <+3> Found lying on the floor of a special room at 350 feet (level 7). +3 tunneling. [Character Quiver] a) 2 Iron Shots (1d4) (+5,+2) {Baba Yaga} Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 9. Average thrown damage: 9. 0% chance of breaking upon contact. b) 18 Bolts (1d5) (+4,+5) c) 23 Arrows (1d4) (+0,+0) d) 22 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Travel Guide [Basics] c) 3 Potions of Cure Light Wounds {@q1} d) a Potion of Cure Serious Wounds e) 5 Potions of Berserk Strength f) 4 Potions of Boldness g) 3 Potions of Infravision h) 5 Potions of Confusion It can be thrown at creatures with damaging effect. i) a Potion of Water j) 11 Scrolls of Phase Door {@r1} k) 3 Scrolls of Detect Invisible l) 2 Scrolls of Identify m) a Scroll of Monster Confusion n) a Scroll of Word of Recall (rugged) o) a Wand of Confuse Monster (1 charge) p) a Wand of Light (2 charges) q) a Wand of Hold Monster (5 charges) r) 3 Old Lanterns (5000 turns) Intensity 3 light. s) Soft Leather Armour [8,+4] Found lying on the floor at 200 feet (level 4). t) a Mace (2d4) (+4,+6) Found lying on the floor at 450 feet (level 9). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 12.3. u) a Short Bow (x2) (+5,+5) Found lying on the floor at 150 feet (level 3). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:02 100ft 3 Defeated Grip, Farmer Maggot's Dog 00:01:08 150ft 4 Defeated Fang, Farmer Maggot's Dog 00:01:08 150ft 5 Reached level 5 00:01:32 250ft 6 Defeated Baba Yaga 00:02:36 200ft 9 Defeated Smeagol 00:02:47 250ft 10 Reached level 10 00:03:15 350ft 11 Killed Mughash the Kobold Lord 00:03:55 400ft 13 Killed Lagduf, the Snaga 00:04:00 400ft 13 Defeated Lobelia Sackville-Baggins 00:04:27 600ft 14 Was killed by starvation [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] %%^%%^% %^.....#^ %#%%.......%# ^@%.........%% ^^.!.^^^^^...^ ^...^...^...# ^...'...^...^ ^...#...#...# #...^##^#...# #^.........^# ^^........# ##<....^# ##^#^ 600' (L12) LF:3-? Light 4 Unignoring Study (2) Starving 0 % Rocks [Player information] Player ID: Pashok Time: 14:42:26 29-05-2022 Server Turns: 8980784 Timestamp: 1653824546