[Tangaria 1.5.0 Character Dump] Name Paleolith Age 17 Self RB CB EB Best Sex Male Height 3'3" Str: 17 -1 -1 +4 18/10 18 Race Kobold Weight 4st 8lb INT: 10 -1 -2 +1 8 Class Archer Turns used: WIS: 9 +0 -1 +2 10 Title Great Bowman Game 45308 DEX: 18 +2 +3 +3 18/80 HP -3/228 Player 103307 CON: 14 +2 +1 +0 17 SP 0/0 Active 77629 Level 28 Armor [49,+64] Saving Throw 53% Cur Exp 55009 Stealth Excellent Max Exp 55009 Melee 3d4,+20 Disarm - phys. 68% Adv Exp 62500 To-hit 24,+4 Disarm - magic 45% Blows 2.0/turn Magic Devices 52 Gold 31013 Searching 88% Burden 163.7 lb Shoot to-dam +11 Infravision 50 ft Overweight 43.8 lb To-hit 82,+13 Speed -3 MaxDepth 1500' (L30) Shots 2.8/turn You are the largest of a litter of 4 pups. Your father was the tribal chief, and Your mother was a cook. You have glowing red eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:+.....++...... Fear:.............. Elec:......++...... Blnd:.............. Fire:+.....+++..... Conf:.............. Cold:......++...... Stun:.............. Pois:.......+.....+ HLif:.............. Lite:.............. Rgn:..........+... Dark:..........+... ESP:.............. Soun:.............. SInv:+............+ Shar:+.....+....... FAct:..........+... Nexu:......+....+.. Lev:.....+.....+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+.+........- -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.+...........+ Frag:.............. Mght:.............. LTel:.............. PLit:.....+........ DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:+............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The adult sandworm misses you. (x4) > The adult sandworm claws you. (x2) > The adult sandworm bites you. > The adult sandworm misses you. (x2) > The adult sandworm claws you. > The adult sandworm misses you. (x3) > The adult sandworm claws you. > The adult sandworm misses you. > The adult sandworm claws you. > The adult sandworm misses you. (x3) > The Sandworm Queen breathes poison. > You resist the effect! > You have 7 charges remaining. > The vibration hound breathes sound. > You die. Killed by a vibration hound. [Character Equipment] a) the Bastard Sword of Naegiomel (3d4) (+1,+11) [+12] {Uldor the Accursed, cursed Dropped by Uldor the Accursed at 1200 feet (level 24). It makes you hallucinate sometimes. It makes your skin harder to damage, but conduct electricity. Provides resistance to Acid, Fire, Shards. Cannot be harmed by Acid. Grants the ability to see invisible things. Grants telepathic awareness. Combat info: 2.0 blows/round. Average damage/round: 72 vs creatures not resistant to poison and 56.4 vs. others. b) a Long Bow of Extra Shots (x3) (+10,+11) <+5> Found lying on the floor of a special room at 750 feet (level 15). +5 shooting speed. c) a Ring of the Mouse (+0,-4) <+3, +1> Found lying on the floor at 1200 feet (level 24). +3 dexterity. +1 stealth. d) a Ring of Damage (+0,+11) Found lying on the floor of a labyrinth at 1150 feet (level 23). e) an Amulet of Searching <+1, +7> Found lying on the floor of a cavern at 1200 feet (level 24). +1 stealth. +7 searching skill. f) the Phial 'Varthmor' <+4> Dropped by an illusionist at 1100 feet (level 22). +4 light. Cannot be harmed by Fire. Makes you float just above the floor. Intensity 4 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 23 percent and lights up the surrounding area. Takes 7 to 14 turns to recharge at your current speed. Your chance of success is 93.3% g) the Chain Mail of Arvedui (-2) [32,+15] <+2> Found lying on the floor in a vault at 1250 feet (level 25). +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. h) the Cloak 'Colluin' [1,+15] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 800 feet (level 16). Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, lightning, fire, cold and poison for 20+1d20 turns. Takes 77 turns to recharge at your current speed. Your chance of success is 93.3% i) a Small Metal Shield of Resist Fire [5,+1] Dropped by a priest at 1200 feet (level 24). Provides resistance to Fire. j) a Metal Cap [3,+0] Bought from a store on the surface. k) a Set of Elven Gloves of the Istari [1,+13] <+1, +2> Found lying on the floor of a special room at 1000 feet (level 20). +1 intelligence. +2 wisdom. Provides resistance to Dark. Cannot be harmed by Acid. Speeds regeneration. Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [7,+4] Found lying on the floor at 1250 feet (level 25). Provides resistance to Nexus. Cannot be harmed by Fire. Makes you float just above the floor. m) a Horn (Indestructible) <+2> Bought from a store on the surface. +2 strength. Cannot be harmed by Acid, Fire. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 4 to 7 turns to recharge at your current speed. Your chance of success is 91.9% [Character Quiver] a) the Arrow of Athon (3d4) (+0,+0) Slays trolls, undead, demons (powerfully). Branded with fire, weak acid. Cannot be harmed by Acid, Fire. Returns when thrown. Combat info: 2.8 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 472.6 vs creatures susceptible to fire, 420 vs demons, 315 vs undead, creatures not resistant to fire, and trolls, 262.6 vs creatures not resistant to poison and creatures not resistant to acid, and 157.3 vs. others. b) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 2.8 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 191.5 vs creatures not resistant to poison and 114.8 vs. others. c) a Magic Bolt (1d5) (+0,+0) Returns when thrown. [Character Inventory] a) 2 Mushrooms of Emergency b) a Ration of Food {Freesia} c) 15 Potions of Cure Serious Wounds d) 27 Potions of Cure Critical Wounds e) 3 Potions of Speed f) 2 Potions of Lose Memories g) 30 Scrolls of Phase Door h) 3 Scrolls of Teleportation i) 5 Scrolls of Word of Recall j) 3 Scrolls of Deep Descent k) 2 Rods of Treasure Location l) 2 Rods of Curing m) a Rod of Polymorph n) a Rod of Light o) a Rod of Illumination p) 3 Staves of Detect Evil (25 charges) q) a Staff of Magic Mapping (4 charges) r) a Staff of Teleportation (7 charges) s) a Ring of Digging <+1, +4> (charging) +1 constitution. +4 tunneling. t) an Amulet of Wisdom <+2> Found lying on the floor of a special room at 1250 feet (level 25). +2 wisdom. Sustains wisdom. u) Blue Dragon Scale Mail (-2) [12,+16] Found lying on the floor in a vault at 1450 feet (level 29). Provides resistance to Lightning. v) a Pair of Leather Sandals of Free Action [1,+8] Found lying on the floor of a special room at 1250 feet (level 25). Prevents paralysis. w) a Cutlass of *Slay Undead* (1d8) (+7,+6) <+2> Found lying on the floor at 1200 feet (level 24). +2 wisdom. Slays undead (powerfully). Provides resistance to Cold. Grants the ability to sense undead. Combat info: 2.0 blows/round. Average damage/round: 77 vs undead, 49 vs creatures not resistant to poison, and 39.8 vs. others. [Home Inventory] a) 3 Mushrooms of Second Sight b) 3 Mushrooms of Clear Mind c) 3 Rations of Food {Freesia} d) a Sip of Miruvor e) 20 Potions of Cure Serious Wounds f) 5 Potions of Speed g) 5 Potions of Berserk Strength h) 2 Potions of Lose Memories i) 2 Scrolls of Remove Curse j) 4 Scrolls of Identify Rune k) 3 Rods of Treasure Location l) a Rod of Lightning Bolts Cannot be harmed by Lightning. m) 2 Rods of Curing n) 2 Rods of Light o) 5 Rods of Illumination p) 4 Wands of Stinking Cloud (38 charges) q) a Staff of Summoning (4 charges) r) 2 Staves of Sleep Monsters (14 charges) s) a Staff of Detect Evil (18 charges) t) 2 Staves of Teleportation (13 charges) u) 2 Zircon Rings <+1> {??} You do not know the full extent of this item's powers. +1 constitution. v) an Amulet of Infravision <+1, +3> Bought from a store on the surface. +1 constitution. +3 infravision. [House List] a) a Mace of Disruption (5d10) (+2,+6) {cursed} b) a Lochaber Axe of *Slay Orc* (3d8) (+4,+7) <+2> {The Icky Queen} c) a Pike of *Slay Animal* (2d7) (+11,+7) <+1> {Old Man Willow} d) a Pike of *Slay Demon* (2d7) (+4,+5) <+2> e) a Maul of *Slay Evil* (4d4) (+9,+7) <+1> f) Hard Leather Armour of Resistance (-1) [16,+10] g) a Pair of Leather Boots of Mirkwood [2,+2] h) a Pair of Iron Shod Boots of Levitation [4,+9] i) a Pair of Leather Sandals of Stability [1,+5] j) a Pair of Leather Sandals of Stealth [1,+5] <+2> k) a Pair of Iron Shod Boots of Free Action [4,+0] l) a Set of Caestus of Free Action (+0,+3) [5,+3] m) a Spade of Digging <+2> n) a Ring of Intelligence <+1> o) an Amulet of Infravision <+1, +2> p) a Ring of Accuracy (+19,+0) q) a Ring of Accuracy (+15,+0) a) a Magic Bolt (1d5) (+0,+0) {~500} b) 3 Magic Arrows (1d4) (+0,+0) {~500} c) a Pair of Leather Boots of Levitation [2,+5] {~150} d) a Set of Leather Gloves of Free Action [1,+4] {~600} e) a Main Gauche of *Slay Undead* (3d5) (+7,+2) <+2> f) 2 Rods of Light {~500} g) a Rod of Lightning Bolts {~1500} h) a Rod of Treasure Location {~1500} i) a Set of Mithril Gauntlets [6,+4] {~300} j) a Set of Elven Gloves [1,+5] {~150} k) a Pair of Iron Shod Boots of Levitation [4,+1] {~100} l) a Tulwar of Venom (2d4) (+4,+9) {~900} m) a Quarterstaff of Frost (1d11) (+9,+6) {~1500} n) a Ring of See Invisible {~300} o) 2 Staves of Cure Light Wounds (20 charges) {~350} p) a Katana (3d5) (+3,+2) {~800} q) a Pair of Leather Sandals of Levitation [1,+4] {~60} r) a Robe of Resist Cold [2,+4] {~300} s) a Ration of Food {~600} t) 2 Amulets of Resist Acid <+1> {~300} u) a Halberd of Slay Dragon (3d7) (+5,+5) {~900} v) a Great Hammer (8d1) (+5,+2) {~500} w) a Sling of Accuracy (x2) (+18,+7) {~1500} x) a Ring of Resist Fire and Cold {~600} y) 2 Potions of Lose Memories z) 3 Mushrooms of Clear Mind [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 1 Killed Lobelia Sackville-Baggins 00:00:09 100ft 5 Reached level 5 00:00:10 100ft 5 Killed Farmer Maggot 00:00:12 150ft 5 Killed Fang, Farmer Maggot's Dog 00:00:18 250ft 7 Killed Freesia 00:00:27 250ft 8 Killed Baba Yaga 00:00:33 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:41 200ft 10 Reached level 10 00:00:41 200ft 10 Killed Grip, Farmer Maggot's Dog 00:00:56 200ft 10 Killed Smeagol 00:01:19 400ft 14 Killed Lagduf, the Snaga 00:01:23 400ft 14 Killed Mughash the Kobold Lord 00:01:24 400ft 15 Reached level 15 00:01:37 400ft 15 Killed Wormtongue, Agent of Saruman 00:01:45 450ft 16 Killed Bullroarer the Hobbit 00:01:54 500ft 16 Killed Grishnukh, the Hill Orc 00:01:54 500ft 16 Killed Bloodfang, the Wolf 00:02:07 550ft 18 Killed Brodda, the Easterling 00:02:29 750ft 19 Killed Ufthak of Cirith Ungol 00:02:38 750ft 20 Reached level 20 00:03:11 800ft 21 Killed Boldor, King of the Yeeks 00:03:11 800ft 21 Killed Orfax, Son of Boldor 00:04:04 800ft 23 Killed The wounded bear 00:04:19 800ft 24 Killed Golfimbul, the Hill Orc Chief 00:04:19 800ft 24 Found the Cloak 'Colluin' 00:04:59 1100ft 24 Killed Shagrat, the Orc Captain 00:04:59 1100ft 25 Reached level 25 00:05:10 1050ft 25 Killed Ulfast, Son of Ulfang 00:05:10 1050ft 25 Killed Nar, the Dwarf 00:05:10 1050ft 25 Found the Iron Helm of Gorlim 00:05:31 1050ft 25 Killed The Rat King 00:06:04 1050ft 25 Found the Arrow of Athon 00:06:12 1100ft 25 Killed Lugdush, the Uruk 00:06:12 1100ft 25 Killed Mauhur, the Orc Captain 00:06:13 1100ft 25 Killed Ugluk, the Uruk 00:07:10 1200ft 26 Killed Sangahyando of Umbar 00:07:11 1200ft 26 Killed Angamait of Umbar 00:07:13 1200ft 26 Killed Uldor the Accursed 00:07:13 1200ft 26 Found the Bastard Sword of Naegiomel 00:08:44 900ft 25 Killed Gorbag, the Orc Captain 00:09:10 1000ft 25 Killed Bolg, Son of Azog 00:09:38 1100ft 26 Killed The Icky Queen 00:09:42 1100ft 26 Found the Phial 'Varthmor' 00:09:58 1250ft 24 Killed Old Man Willow 00:10:55 1250ft 28 Killed Khim, Son of Mim 00:11:37 1250ft 28 Found the Chain Mail of Arvedui 00:12:30 1500ft 28 Killed Mad King 00:12:35 1500ft 28 Was killed by a vibration hound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ... ..... ....... ...†..# ZZZZ.....# ZZ .##.# ZZZ # #% # # ..%.#.% # #%% % %#.%% % % % %.%#%% # # % % % % . %% % % % 1500' (L30) LF:4-? Light 4 Fed 43 % Sand