[Tangaria 1.5.0 Character Dump] Name Paleolith Age 43 Self RB CB EB Best Sex Male Height 3'7" STR: 16 +2 -1 +1 18 Race Dwarf Weight 10st 1lb INT: 10 -3 -2 +0 5 Class Archer Turns used: WIS: 10 +2 -1 +0 11 Title Bowsen Game 6363 DEX: 17 -2 +3 +0 18 HP -1/174 Player 18613 CON: 16 +2 +1 +0 18/10 SP 0/0 Active 14151 Level 16 Armor [27,+33] Saving Throw 50% Cur Exp 2777 Stealth Poor Max Exp 2777 Melee 3d3,+5 Disarm - phys. 47% Adv Exp 2875 To-hit 24,+5 Disarm - magic 32% Blows 1.0/turn Magic Devices 43 Gold 4674 Searching 31% Burden 103.2 lb Shoot to-dam +5 Infravision 50 ft Overweight -16.7 lb To-hit 56,+5 Speed Normal MaxDepth 700' (L14) Shots 1.7/turn You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:+............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:..+........... Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:+............. Gian:.............. Drag:.............. [Last Messages] > The mongbat misses you. (x2) > The homunculus misses you. > The homunculus hits you. > The mongbat misses you. > The mongbat claws you. > The mongbat misses you. > The homunculus hits you. > The homunculus misses you. > The mongbat claws you. > The mongbat misses you. (x2) > The homunculus hits you. > You resist the effects! > The homunculus misses you. > The mongbat claws you. > You die. Killed by a mongbat. [Character Equipment] a) a War Hammer of *Slay Troll* (3d3) (+2,+3) <+1> {cursed} Found lying on the floor at 300 feet (level 6). It occasionally summons a demon. It makes your weapon attack you. +1 strength. Slays trolls. Provides resistance to Lightning. Grants the ability to sense trolls. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 24.8 vs trolls, 18.3 vs creatures not resistant to poison, and 11.8 vs. others. b) a Long Bow (x3) (+2,+5) Bought from a store on the surface. c) a Ring of Levitation Bought from a store on the surface. Makes you float just above the floor. d) a Ring of Protection [+10] Bought from a store on the surface. f) a Lantern (6435 turns) Found lying on the floor at 450 feet (level 9). Cannot be harmed by Fire. Intensity 3 light. g) Hard Leather Armour (-1) [16,+5] {Farmer Maggot} Dropped by Farmer Maggot at 250 feet (level 5). h) a Cloak [1,+3] Dropped by a large kobold at 450 feet (level 9). i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+6] Found lying on the floor of a special room at 350 feet (level 7). k) a Set of Leather Gloves [1,+5] Bought from a store on the surface. l) a Pair of Leather Boots [2,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 1.7 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 64.2 vs creatures not resistant to poison and 38.5 vs. others. b) 20 Rounded Pebbles (1d2) (+4,+4) Combat info: Average thrown damage: 22.2 vs creatures not resistant to poison and 11.1 vs. others. [Character Inventory] a) an Ear of Corn b) a Ration of Food c) a Flask of oil d) 24 Potions of Cure Light Wounds e) 6 Potions of Cure Serious Wounds f) a Potion of Boldness g) a Potion of Blindness It can be thrown at creatures with damaging effect. h) 3 Potions of True Seeing i) a Potion of Restore Mana j) 22 Scrolls of Phase Door k) a Scroll of Treasure Detection l) a Scroll of Detect Invisible m) 2 Scrolls of Word of Recall n) 3 Scrolls of Blessing o) a Rod of Treasure Location p) a Wand of Light (11 charges) q) a Staff of Detect Invisible (5 charges) r) a Staff of Light (23 charges) s) a Ring of Searching <+1, +4> Found lying on the floor at 450 feet (level 9). +1 stealth. +4 searching skill. [Home Inventory] a) a Spotted Mushroom b) 3 Potions of Neutralize Poison c) an Ultramarine Potion d) a Scroll of Detect Invisible e) 4 Scrolls of Light f) a Scroll of Remove Hunger (tattered) g) a Steel Wand {tried} h) a Main Gauche (1d5) (+6,+4) Found lying on the floor at 200 feet (level 4). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 14.1 vs creatures not resistant to poison and 10.6 vs. others. i) a Rapier (1d6) (+2,+4) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 15.3 vs creatures not resistant to poison and 11.2 vs. others. j) a Trident (1d10) (+1,+2) {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It occasionally makes a loud noise. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 15.9 vs creatures not resistant to poison and 10 vs. others. k) 22 Bolts (1d5) (+8,+4) l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:12 100ft 5 Reached level 5 00:00:26 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:33 250ft 8 Killed Baba Yaga 00:00:49 250ft 9 Killed Farmer Maggot 00:00:50 300ft 10 Reached level 10 00:01:37 450ft 15 Reached level 15 00:01:38 450ft 15 Killed Vort the Kobold Queen 00:01:39 450ft 15 Found the Quarterstaff 'Uromith' 00:01:42 700ft 16 Killed The wounded bear 00:01:46 700ft 16 Was killed by a mongbat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #........##..# #..# ##############. * ####~#..##..# #..#######.............. ##>......# #....................... #......##~##..........##~######### ####~##~~# ############ #~~#~## # ##~~## # #~##~# # #~~~#~ #~~~## #~~~~~ ###~# # ###~#~~~### #...############## ######~#....|....## #....##........... * #.................# #.....+........... ##.........#~~~~#..# #..#..'........... ##...########~~~~#..# #..####........... b.............~~~#..#####..####........... .b†............~##......+..'..############ ...u...........~###.....'..'........ ###########~~~~ #######~########## #### ### 700' (L14) LF:4-? Light 3 Paralyzed! Poisoned Fed 50 % Open floor