[Tangaria 1.5.0 Character Dump] Name Overlord Age 22 Self RB CB EB Best Sex Male Height 8'8" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 14st 7lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: WIS: 13 -2 -2 +0 9 Title Rookie Game 2688 DEX: 11 -4 +2 +0 9 HP -1/59 Player 5793 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 1798 Level 3 Armor [10,+5] Saving Throw 14% Cur Exp 35 Stealth Bad Max Exp 35 Melee 1d4,+3 Disarm - phys. 41% Adv Exp 56 To-hit 34,+1 Disarm - magic 25% Blows 3.0/turn Magic Devices 9 Gold 180 Searching 4% Burden 35.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -144.7 lb To-hit 19,+1 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy bright red hair, and blue ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are more confused! > You are too confused! (x37) > The white icky thing misses you. > The grey mushroom patch releases spores at you. > You are more confused! > The grey mushroom patch releases spores at you. > You are more confused! > The grey mushroom patch releases spores at you. > You are more confused! > You are too confused! (x146) > The white icky thing touches you. > You are too confused! (x86) > The white icky thing touches you. > The grey mushroom patch releases spores at you. > You die. Killed by a grey mushroom patch. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +0 STR and +1 DEX you would get 3.4 blows/round. Average damage/round: 16.6. Average thrown damage: 7.5. f) a Wooden Torch (2114 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+5] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 4 Rations of Food b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. e) a Potion of Speed f) a Potion of Neutralize Poison g) 7 Scrolls of Phase Door h) a Scroll of Remove Hunger (tattered) i) 2 Scrolls of Word of Recall (rugged) j) 4 Scrolls of Treasure Detection k) a Scroll of Detect Invisible l) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:44 50ft 3 Was killed by a grey mushroom patch [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ################ #####....m.........# #########...#..............# #.......#...#..r...........# #.......#...#..............# #.......#...#.............i#### .. ########...........#............,†...#### .# .~.......................#.................'.....# # #.................#....###############..'..... # # ######..#....# #..# # #..##...## #..# ######. # #### #### #..# #......## #..# ................... #..# ##......##########..# +.................. #..# ##.....'...........# #.................. #..# #.....'...........# #.................. #.. #..########.####### ................... #..# ##...## #.................. 50' (L1) LF:2-? Light 9 Confused Fed 46 % .