[Tangaria 1.5.0 Character Dump] Name Ospamiha Age 15 Self RB CB EB Best Sex Female Height 5'1" STR: 17 -3 +3 +0 17 Race Vampire Weight 10st 9lb INT: 11 -5 -2 +0 4 Class Warrior Turns used: WIS: 11 -5 -2 +0 4 Title Rookie Game 478 DEX: 15 -3 +2 +0 14 HP -1/33 Player 866 CON: 15 -5 +2 +0 12 SP 0/0 Active 120 Level 2 Armor [8,+0] Saving Throw 40% Cur Exp 24 Stealth Bad Max Exp 24 Melee 1d4,+2 Disarm - phys. 44% Adv Exp 31 To-hit 29,+0 Disarm - magic 27% Blows 1.1/turn Magic Devices 15 Gold 95 Searching 2% Burden 26.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -87.6 lb To-hit 18,+0 Speed 1 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel a little better. > The blubbering icky thing crawls on you. > One of your 2 Rations of Food (a) was eaten! > You drain the blubbering icky thing. > You feel a little better. > The blubbering icky thing flees in terror! > You are no longer poisoned. > You drain the blubbering icky thing. > You feel a little better. > The blubbering icky thing crawls on you. > You are poisoned! > You drain the blubbering icky thing. > You feel a little better. > You have slain the blubbering icky thing. > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 5.2 vs creatures not resistant to life leech and 5.2 vs. others. Average thrown damage: 7.5. f) a Wooden Torch (4792 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Ration of Food b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 100ft 2 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^ +^#.... ^^...^ ^^^...#: #..^...^ ^..^^... ^#.^^^^^^ ^^.. ^.. .†. ^^^^^..^^^ ^ ^^ ...............^ ...............^ ^.............#^ ...............^ ...............^ :^^^^^^^^^:^^^^ ^ 100' (L2) LF:2-? Light 2 Moves -1 Poisoned Fed 70 % Dirt