[Tangaria 1.5.0 Character Dump] Name Nsdos Age 37 Self RB CB EB Best Sex Female Height 4'4" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 10st 9lb INT: 9 -3 -3 +0 3 Class Paladin Turns used: WIS: 15 +2 +1 +0 18 Title Gallant Game 1748 DEX: 10 -2 -1 +0 7 HP -3/32 Player 3868 CON: 14 +2 +2 +0 18 SP 4/4 Active 1477 Level 2 Armor [2,+0] Saving Throw 39% Cur Exp 28 Stealth Bad Max Exp 28 Melee 1d4,+3 Disarm - phys. 37% Adv Exp 31 To-hit 29,+0 Disarm - magic 30% Blows 2.0/turn Magic Devices 35 Gold 31 Searching 14% Burden 54.9 lb Shoot to-dam +0 Infravision 50 ft Overweight -89.0 lb To-hit 15,+0 Speed Normal MaxDepth 100' (L2) Shots 1.0/turn You are one of two children of a Dwarven Thief. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are drowning! > You are no longer resistant to confusion. > You are drowning! (x3) > *** LOW HITPOINT WARNING! *** > You are drowning! (x4) > You feel resistant to confusion! > You feel much better. > You have no more Potions of Cure Light Wounds {@q1} (d). > You are no longer resistant to confusion. > You are drowning! (x6) > *** LOW HITPOINT WARNING! *** > You are drowning! (x4) > Calameet IX has attained level 6. > You are drowning! (x7) > You die. Killed by drowning. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +3 DEX you would get 2.3 blows/round. Average damage/round: 11. Average thrown damage: 7.5. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). f) a Wooden Torch (2600 turns) An inheritance from your family. Intensity 2 light. i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 39 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Head of Cabbage c) 4 Rations of Food d) a Potion of Water e) 4 Scrolls of Phase Door {@r1} f) a Scroll of Protection from Evil g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. j) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:29 100ft 2 Was killed by drowning [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] :........^ %...^% ^^..:^^..^^ ^...... ^^^ ^..:^ ^...... ^^..^^ ^...^^^ ^^:..^ ^....^ ^^^ ^^^^^^^:^^^ ^:^..^^^:..^^^ ^~^^~~~^~~~~~~~~ ~#~~.~.....~~~ ^~~~~:~~^~~^^~~~~~#~^^^.........^~ ^~~^^~~~^~~~ ~~~~~~~^~...........~^~ ^~^#~^^~~~~~^ ~:~~^~~...........#.~ ^~~~~~~#^^~†~ ~^^.............~: ^^^^^^^^ ^:^ ^.....^^^^:.....^ ^^^ ^.....^...:.....^ ^.....+...^.....: ^.....^...^.....^ ^.....^^^^#.....^ ^^....#........^^ ^.............^ ^^.........#.^^ ^^.........^^ ^^^.....^:^ 100' (L2) LF:2-? Light 2 Fed 68 % Pool of water