[Tangaria 1.6.0 T-6 Character Dump] Name Njaab XVI Age 303 Self RB CB EB Best Sex Female Height 13'10" STR: 17 -10 -3 +0 4 Race Hydra Weight 16st 10lb INT: 16 -2 +3 +0 17 Class Mage Turns used: WIS: 10 -2 +0 +0 8 Title Apprentice Game 2488 DEX: 10 -10 +0 +0 3 HP -2/58 Player 5048 CON: 16 -10 -2 +0 4 SP 2/13 Active 3726 CHR: 10 -10 +1 +0 3 Level 6 Armor [3,+39] Saving Throw 36% Cur Exp 195 Stealth Bad Max Exp 195 Melee 1d4,-1 Disarm - phys. 2% Adv Exp 196 To-hit 14,-5 Disarm - magic 3% Blows 1.0/turn Magic Devices 0 Gold 3 Searching 7% Burden 79.5 lb Shoot to-dam +0 Infravision 0 ft Overweight 43.6 lb To-hit 1,-5 Speed -8 MaxDepth 200' (L4) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier is hit for 5 damage. > The soldier grunts with pain. > The soldier hits you (7). > The soldier hits you (4). > Wolf, Farmer Maggot's Dog, bites you (4). > Wolf, Farmer Maggot's Dog, bites you (2). > The soldier misses you. (x2) > Wolf, Farmer Maggot's Dog, misses you. > You failed to concentrate hard enough! > Wolf, Farmer Maggot's Dog, misses you. > The soldier misses you. (x2) > Wolf, Farmer Maggot's Dog, misses you. (x2) > The soldier misses you. (x2) > Wolf, Farmer Maggot's Dog, bites you (2). > You die. Killed by Wolf, Farmer Maggot's Dog. [Character Equipment] f) an Old Lantern (4189 turns) Intensity 3 light. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,+6] Found lying on the floor at 100 feet (level 2). [Character Quiver] a) 34 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. b) 28 Throwing rocks (1d5) (+3,+3) Branded with stunning. Combat info: Average thrown damage: 12 vs creatures not resistant to stunning and 12 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) a Scrap of Flesh c) a Pint of Fine Ale d) 3 Potions of Cure Light Wounds {@q1} e) 4 Potions of Cure Serious Wounds {@q2} f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) a Scroll of Word of Recall (rugged) i) 2 Wooden Torches (5000 turns) Intensity 2 light. j) 2 Old Lanterns (5000 turns) Intensity 3 light. k) a Dagger (1d4) (+0,+0) Combat info: 1.0 blow/round. With +16 STR and +0 DEX you would attack a bit faster. With +18 STR and +0 DEX you would get 1.1 blows/round. With +14 STR and +10 DEX you would attack a bit faster. With +16 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +17 DEX you would attack a bit faster. With +14 STR and +17 DEX you would get 1.1 blows/round. With +0 STR and +20 DEX you would get 1.1 blows/round. Average damage/round: 1.5. Average thrown damage: 7.5. l) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 5 Reached level 5 00:00:32 100ft 6 Defeated Farmer Maggot 00:00:41 200ft 6 Was killed by Wolf, Farmer Maggot's Dog [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^#^... ^^.... ^^..... ^..... ^:.... ^.....^ ^ ^.....^. ^.....' . p.....^ ... +p..C.^^^^# ....: ^:p@?..........^ ^^.............^ ^............^^ ^^..........^ ^^^......^ ... .. #^^#^ ^ 200' (L4) LF:2-? Light 5 Fed 63 % Plant on dirt [Player information] Player ID: Njaab Time: 12:36:38 03-05-2022 Server Turns: 863454292 Timestamp: 1651570598