[Tangaria 1.6.0 Character Dump] Name Nirya Age 27 Self RB CB EB Best Sex Male Height 6'6" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 20st 12lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 8032 DEX: 16 -4 +2 +0 14 HP -8/97 Player 15535 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 6388 CHR: 10 -4 -2 +0 4 Level 8 Armor [12,+9] Saving Throw 18% Cur Exp 341 Stealth Bad Max Exp 1431 Melee 1d3,+5 Disarm - phys. 44% Adv Exp 350 To-hit 42,+4 Disarm - magic 26% Blows 3.4/turn Magic Devices 15 Gold 1388 Searching 10% Burden 110.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -69.4 lb To-hit 27,+1 Speed 10 MaxDepth 800' (L16) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, mangy bright red hair, and green leprous skin. Resistances Abilities Acid:..?........... Fear:..?........... Elec:..?........... Blnd:.............. Fire:..?........... Conf:.............. Cold:..+.....+..... Stun:..?........... Pois:.............. HLif:.............. Lite:..?........... Rgn:.............+ Dark:.............. ESP:.............. Soun:..?........... SInv:.............. Shar:..?........... FAct:.............. Nexu:..?........... Lev:..?........... Neth:..?........... SDig:.............. Chao:.............. Trap:..?........... Dise:..?........... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:..?........... Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:..?........... PLit:.............. Hung:.............. DRed:.............. Time:..?........... Move:.............. Mana:..?........... Wate:..?........... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have no more Potions of Cure Light Wounds (b). > The half-orc hits you (10). (x2) > You are no longer resistant to confusion. > You hit the half-orc (6). (x2) > You miss the half-orc. > You hit the half-orc (6). > The half-orc hits you (6). (x2) > The half-orc misses you. > The half-orc hits you (10). > The half-orc fires a small arrow. > You feel yourself moving faster! > You have no more Potions of Speed (c). > You have found a trap. > The orc archer fires an arrow. > You die. Killed by an orc archer. [Character Equipment] a) a Whip (1d3) (+3,+2) {Lobelia Sackville-Baggins, cursed} Dropped by Lobelia Sackville-Baggins at 50 feet (level 1). It paralyses you every now and then. Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows/round. Average damage/round: 24.4. c) a Ring of Resist Fire and Cold Found lying on the floor at 750 feet (level 15). Provides resistance to Fire, Cold. f) an Old Lantern (3861 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+2] Found lying on the floor of a special room at 50 feet (level 1). i) a Wicker Shield of Resist Cold [2,+7] Found lying on the floor at 250 feet (level 5). Provides resistance to Cold. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 34 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. b) 24 Throwing rocks (1d5) (+3,+6) Branded with stunning. Combat info: Average thrown damage: 18.1 vs creatures not resistant to stunning and 18.1 vs. others. c) 24 Throwing rocks (1d5) (+3,+3) Branded with stunning. Combat info: Average thrown damage: 12 vs creatures not resistant to stunning and 12 vs. others. [Character Inventory] a) a Flask of oil b) a Potion of Neutralize Poison c) 3 Potions of Heroism d) 2 Potions of Berserk Strength e) 2 Potions of Infravision f) 3 Potions of Water g) 8 Scrolls of Phase Door h) 2 Scrolls of Treasure Detection i) a Scroll of Enchant Weapon To-Hit j) a Scroll of Blessing k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) a Scroll of Wilderness Mapping m) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) a Wooden Torch (5000 turns) Found lying on the floor at 250 feet (level 5). Intensity 2 light. o) a Broken Sword (1d2) (+1,-2) {cursed, ignore} Found lying on the floor at 50 feet (level 1). It occasionally summons an undead. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +3 DEX you would get 2.7 blows/round. Average damage/round: 6.1. p) a Spade Found lying on the floor at 250 feet (level 5). q) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 1 Killed Lobelia Sackville-Baggins 00:00:21 50ft 3 Killed Mad woodsman 00:01:10 100ft 5 Reached level 5 00:01:22 250ft 7 Killed Baba Yaga 00:01:24 250ft 8 Killed Wolf, Farmer Maggot's Dog 00:01:28 250ft 9 Killed Smeagol 00:01:53 750ft 10 Reached level 10 00:02:13 800ft 8 Was killed by an orc archer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^:.^# ^^^ ^^^^^^^:^.^^^^^:^^.^^^ ^^ ^...........-._..........^ ^..^^::^^^^^^.^^^.^^^ ^^ ^^.^.:..o ..$^...# #..^^.#.^ ,^.^.^... ^....#.#. . ^] .^.#. ^.^^@.o^. . . . . ^.^^^.^. . . . . . ^.: ^ ^ . ^ ^ ^. . ^^# ^ 800' (L16) LF:4-? Light 4 Haste Fed 46 % Dirt [Player information] Player ID: TheCreepyGuy Time: 01:53:44 10-01-2022 Server Turns: 124783289 Timestamp: 1641768824