[Tangaria 1.5.0 Character Dump] Name NikkaMoria Age 25 Self RB CB EB Best Sex Male Height 7'10" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 14st 1lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 8 -2 -2 +0 4 Title Rookie Game 1727 DEX: 13 -4 +2 +0 11 HP -1/27 Player 3352 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 456 Level 2 Armor [8,-10] Saving Throw 12% Cur Exp 13 Stealth Bad Max Exp 13 Melee 1d4,+3 Disarm - phys. 40% Adv Exp 31 To-hit 33,+25 Disarm - magic 24% Blows 3.4/turn Magic Devices 10 Gold 60 Searching 3% Burden 26.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -153.5 lb To-hit 18,+25 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily dark purple hair, and green ulcerous skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the giant white mouse. > You have slain the giant white mouse. > The giant white mouse misses you. > The giant white mouse bites you. > You hit the giant white mouse. > You have slain the giant white mouse. > The giant white mouse bites you. > You hit the giant white mouse. It was a great hit! > You have slain the giant white mouse. > The giant white mouse bites you. > You have been given a graze. > The giant white mouse bites you. > You are no longer bleeding. > The giant white mouse bites you. > You die. Killed by a giant white mouse. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows/round. Average damage/round: 19.2. Average thrown damage: 7.6. f) a Wooden Torch (3272 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) a Potion of Water c) 4 Scrolls of Phase Door d) a Scroll of Remove Hunger (tattered) e) 2 Scrolls of Word of Recall (rugged) f) 3 Scrolls of Treasure Detection g) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). h) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:28 50ft 2 Was killed by a giant white mouse [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] # + ......................# ..............#............. ' # ......................# ...............#............. ' # ......................#................#............. # # .......................................#............. # # ..................................................... # * # ......................##################............. ####################.# ..................................................... ..................................................... .................................................... ..........###############.##........................ ........ #.†rrr.r.........#........................ ...... #.rrrrr.r.r......#........................ .... #r.r..r...r......#........................ .... ....... #.r.rr...........#........................ ............ #................#........................ .............. #................#........................ ...............+#.####+######..##........................ .......................................................... .......................................................... .......................................................... ########### ......................................................... 50' (L1) LF:1-? Light 8 Fed 62 % Berserk Bold .