[Tangaria 1.5.0 Character Dump] Name Nik Age 23 Self RB CB EB Best Sex Neuter Height 8'1" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 15st 0lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 7847 DEX: 16 -4 +2 +0 14 HP -3/134 Player 12796 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 7839 CHR: 10 -6 -2 +0 3 Level 11 Armor [9,+0] Saving Throw 21% Cur Exp 750 Stealth Bad Max Exp 750 Melee 2d4,+0 Disarm - phys. 49% Adv Exp 812 To-hit 46,-2 Disarm - magic 30% Blows 1.6/turn Magic Devices 14 Gold 448 Searching 14% Burden 105.6 lb Shoot to-dam +0 Infravision 30 ft Overweight -74.3 lb To-hit 31,+1 Speed Normal MaxDepth 300' (L6) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily dark purple hair, and green leprous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have been stunned. > The zombified orc hits you. (x5) > The zombified orc misses you. > The zombified orc hits you. (x8) > The zombified orc misses you. > The zombified orc hits you. > You are confused. > You are no longer stunned. > You are confused. > The zombified orc hits you. (x3) > You are confused. > The zombified orc hits you. (x4) > The zombified orc misses you. > The zombified orc hits you. > You die. Killed by a zombified orc. [Character Equipment] a) a Tulwar (2d4) (-3,-3) {cursed} Dropped by a wooden crate at 250 feet (level 5). It occasionally summons a demon. It occasionally summons an undead. It makes your weapon attack you. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +3 DEX you would get 2.0 blows/round. Average damage/round: 8.3. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 21 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 28 Throwing rocks (1d6) (+3,+2) Branded with stunning. Combat info: Average thrown damage: 11 vs creatures not resistant to stunning and 11 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] b) a Book of Nature Magics [Lesser Charms] c) 3 Holy Books of Prayers [Beginners Handbook] d) a Ration of Food e) 2 Flasks of oil f) 2 Potions of Berserk Strength g) 3 Potions of Blindness It can be thrown at creatures with damaging effect. h) 3 Potions of Speed i) 4 Potions of Water j) a Potion of True Seeing k) 3 Scrolls of Phase Door l) 2 Scrolls of Light m) a Scroll of Curse Weapon n) a Scroll of Wilderness Mapping o) a Wand of Darkness (7 charges) p) 2 Wooden Torches (5000 turns) Intensity 2 light. q) a Pair of Leather Sandals [1,+6] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). r) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. s) a Morning Star (2d6) (+3,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 15.9. t) 2 Spades u) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:19 200ft 5 Reached level 5 00:00:22 250ft 5 Killed Lobelia Sackville-Baggins 00:00:24 250ft 6 Killed Grip, Farmer Maggot's Dog 00:00:36 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:50 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:01:27 250ft 9 Killed Baba Yaga 00:01:30 250ft 10 Reached level 10 00:02:02 300ft 11 Killed Freesia 00:02:10 300ft 11 Was killed by a zombified orc [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^:^^^^:^^^ ^: ~ . ^:^^^.^^^^ ^ ^...^ ^ ^ ^'+#^^^:^^...^^:^..^^^^ ^ ^% ^^^^..............z......^^ ...............†......' ...................?..' * ^#^#^^^:^^^...^^^^..^^#^^ ^^....^ ^ ^^ ^^..^ ^ ^^ : ^# ^ ##^^.: ^^ ^ ^^ ^ ^ ^ ^ ^ ^ 300' (L6) LF:3-? Light 1 Confused Fed 48 % Dirt with patches of grass