[Tangaria 1.5.0 Character Dump] Name Nend Age 37 Self RB CB EB Best Sex Male Height 4'4" STR: 14 +2 -5 +0 11 Race Dwarf Weight 9st 8lb INT: 10 -3 -5 +0 3 Class Summoner Turns used: WIS: 18 +2 +5 +0 18/70 Title Novice Game 999 DEX: 10 -2 -5 +0 3 HP -1/22 Player 2841 CON: 14 +2 -5 +0 11 SP 6/8 Active 1773 Level 3 Armor [0,-4] Saving Throw 46% Cur Exp 41 Stealth Bad Max Exp 41 Melee 1d11,+0 Disarm - phys. 23% Adv Exp 56 To-hit 17,-3 Disarm - magic 23% Blows 1.0/turn Magic Devices 48 Gold 86 Searching 16% Burden 60.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -17.5 lb To-hit 8,-3 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of two children of a Dwarven Warrior. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > Freesia claws you (1). > Freesia claws you (2). (x2) > You have been given a graze. > Freesia claws you (2). > You hit Freesia (2). > Freesia claws you (2). > *** LOW HITPOINT WARNING! *** > Freesia claws you (1). > Freesia claws you (2). (x2) > Freesia claws you (1). (x2) > Freesia misses you. > Freesia claws you (1). > You have 2 Scrolls of Phase Door (g). > You die. Killed by a fatal wound. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. Average damage/round: 6.1. f) a Wooden Torch (3187 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] a) 30 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 2 Rations of Food c) 3 Potions of Water d) a Potion of Confusion It can be thrown at creatures with damaging effect. e) a Potion of Speed f) a Potion of Neutralize Poison g) 2 Scrolls of Phase Door h) 10 Scrolls of Summon Monster i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) 2 Scrolls of Light l) 5 Scrolls of Treasure Detection m) 2 Scrolls of Deep Descent n) 3 Scrolls of Detect Invisible o) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:16 100ft 3 Was killed by a fatal wound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^^:^^^^^^^ ^#...............^ ^......... ......^ ^..........#....B. ^.............†... ^......f.........^ ^^^..^^^^^^^^^^^^^ .#... ....# ..### ## ^ 100' (L2) LF:1-? Light 3 Graze Fed 56 % Packed dirt