[Tangaria 1.5.0 Character Dump] Name Necro Khiod Age 14 Self RB CB EB Best Sex Male Height 5'6" STR: 13 -2 -3 +0 8 Race Undead Weight 10st 13lb INT: 17 -5 +3 +0 15 Class Warlock Turns used: WIS: 14 -5 +0 +0 9 Title Acolyte Game 1515 DEX: 13 -1 +0 +0 12 HP -1/15 Player 2803 CON: 12 -1 -2 +0 9 SP 1/3 Active 1298 Level 2 Armor [0,+8] Saving Throw 37% Cur Exp 22 Stealth Bad Max Exp 22 Melee 1d4,+0 Disarm - phys. 18% Adv Exp 31 To-hit 8,-20 Disarm - magic 25% Blows 1.0/turn Magic Devices 23 Gold 55 Searching 2% Burden 26.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -33.0 lb To-hit 0,-20 Speed -1 MaxDepth 100' (L2) Shots 0.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Guildsman. You are a well liked child. You have dark brown eyes, straight blond hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............- -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Farmer Maggot is stunned. > Farmer Maggot asks 'Do you want to buy any mushrooms?' > Farmer Maggot hits you. > You have 2 Scrolls of Phase Door {c} (c). > You miss Farmer Maggot. > Farmer Maggot conjures up scary horrors. > You are terrified! > Farmer Maggot is targeted. > Your Rock (1d6) (+0,+0) stuns Farmer Maggot. > You have 21 Rocks (1d6) (+0,+0) (0). > Farmer Maggot grunts with pain. > Farmer Maggot is stunned. > Farmer Maggot tells you to get off his land. > Farmer Maggot hits you. > You die. Killed by Farmer Maggot. [Character Equipment] a) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +4 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (3103 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 21 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) 2 Scrolls of Phase Door {c} d) 3 Scrolls of Detect Invisible e) 2 Scrolls of Blessing f) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. g) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +4 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 3. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 100ft 2 Was killed by Farmer Maggot [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^^^ ^^^ ..... ^^:^ ^^^^^:>^..:^^::^^ ^.*.^.^*^.^.^.^.^ ^.^.^.^.^ ^.^.^.^ ^.*.*.^.^ ^.*...^ #^^^^'^'^ ^'^^^^^ '. ^ ^^^^^' '# ^.h*..^<^ ^.^†: ^.^ ^.:.^ ^>^ :^^^^ ^^^ 100' (L2) LF:2-? Light 4 Afraid Fed 60 % Packed dirt