[Tangaria 1.5.0 Character Dump] Name MrTTEHiC Age 85 Self RB CB EB Best Sex Male Height 4'3" STR: 17 +0 +2 +0 18/10 Race Dark Elf Weight 7st 9lb INT: 15 +0 +0 +0 15 Class Blackguard Turns used: WIS: 10 -2 -3 +0 5 Title Rat Game 1532 DEX: 12 +0 +0 +0 12 HP -3/26 Player 1889 CON: 12 +0 +2 +0 14 SP 3/3 Active 1458 Level 2 Armor [0,+0] Saving Throw 4% Cur Exp 23 Stealth Bad Max Exp 23 Melee 1d1,+2 Disarm - phys. 29% Adv Exp 31 To-hit 29,+1 Disarm - magic 28% Blows 1.0/turn Magic Devices 28 Gold 178 Searching 17% Burden 50.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -81.7 lb To-hit 17,+1 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You punch the newt. > The newt flees in terror! > The floating eye wakes up. > The white worm mass wakes up. > You have found 24 gold pieces worth of copper. > The floating eye gazes at you. > You are paralyzed! > The floating eye blinks away. > The floating eye disappears! > The newt bites you. (x2) > The white worm mass crawls on you. > You are poisoned! > You can move again. > The newt bites you. (x2) > You die. Killed by a newt. [Character Equipment] f) a Wooden Torch (3416 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Handful of Dried Fruits c) 2 Rations of Food d) 6 Potions of Cure Light Wounds e) 3 Potions of Water f) 4 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 3 Scrolls of Blessing j) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. k) a Leather Shield [8,+0] An inheritance from your family. l) a Tulwar (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 7.4. m) a Spade An inheritance from your family. n) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 50ft 2 Was killed by a newt [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #.............# #..#. #.. #............. #... # ##### #..########### #... .... #.. #... . .... #..# #..# .. ...##.. #.a# #..##..#..# ### ######..##.####### # ..........# #..##.# #................... ..........# #####.....#######.................. ..........####.##...........................# .............'.......##.....................# .............+.......# #####.#..............# ..........## #.......# #...####..###..## # #..##..#...###.......# #.............R# ...............:..... #........##.w†# ...............:....# ##########...# .... .......##.##...# ..w #.. #. 50' (L1) LF:1-? Light 7 Study (1) Poisoned Fed 59 % .