[Tangaria 1.5.0 Character Dump] Name MrSamu99 Age 60 Self RB CB EB Best Sex Male Height 6'3" STR: 17 +0 +1 +0 18 Race Dunedain Weight 14st 5lb INT: 10 +0 -3 +0 7 Class Paladin Turns used: WIS: 15 +0 +1 +0 16 Title Gallant Game 1980 DEX: 11 +0 -1 +0 10 HP -1/48 Player 3182 CON: 16 +0 +2 +0 18 SP 6/6 Active 1837 Level 4 Armor [0,+0] Saving Throw 21% Cur Exp 64 Stealth Bad Max Exp 64 Melee 1d4,+2 Disarm - phys. 42% Adv Exp 87 To-hit 32,+1 Disarm - magic 33% Blows 1.3/turn Magic Devices 25 Gold 42 Searching 17% Burden 26.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -93.2 lb To-hit 20,+1 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are the first child of a Serf. You are a well liked child. You have brown eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are confused. > Someone hits you. > You are confused. > There is a wall blocking your way. > Someone hits you. > You are confused. > There is a wall blocking your way. > Someone misses you. > Someone hits you. (x2) > You cannot see! > You blink and your eyes clear. > You are confused. > The acolyte hits you. > The novice mage hits you. > You die. Killed by a novice mage. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 5.9. Average thrown damage: 7.5. f) a Wooden Torch (2795 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 3 Rations of Food c) 3 Potions of Cure Light Wounds d) 2 Potions of Boldness e) 3 Scrolls of Phase Door f) a Scroll of Protection from Evil g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 3 Scrolls of Blessing j) a Scroll of Life k) a Scroll of Wilderness Mapping l) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:33 100ft 4 Was killed by a novice mage [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .%^..%^^::#^........................^..^ ^.....: .......^^....^^^>^^^^^^^^..^^^^^^^..^ ^..^ %......^^^#..^^ :..^ ^..^ ^..^ ^..^%%%^ ^^^^ ^..^ ^..# ^..: %^%^ :..# ^..^ ^..^ ^^^:^..^:^^^^^..^ ^..: ^............^..^ :..: :...#........^..^^^ #..^ . ^............^..p.^ ^..^ ^ ^............^#.pp^ :..^^^^ ^............^^^†.^ ^.....^^ ^^^^^^^^:^^^^^ ^..^ ^^.....^ ^.^^:^#^:^^^..^ ^..........^..^ ^..........^..^ ^^^........^..^ ^........^#.^^:^^^^^^:^^^ ^........^:.............^ ^^^^#:^^^^..............: ..............^ ^.............^ 100' (L2) LF:?-? Light 4 Confused Fed 56 % Packed dirt