[Tangaria 1.5.0 Character Dump] Name Moled III Age 27 Self RB CB EB Best Sex Male Height 7'10" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 17st 0lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Soldier Game 1125 DEX: 12 -4 +2 +0 10 HP -9/146 Player 2885 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 1890 Level 8 Armor [8,+0] Saving Throw 17% Cur Exp 329 Stealth Bad Max Exp 329 Melee 1d4,-16 Disarm - phys. 37% Adv Exp 350 To-hit 42,-18 Disarm - magic 23% Blows 3.4/turn Magic Devices 12 Gold 326 Searching 9% Burden 41.8 lb Shoot to-dam +0 Infravision 30 ft Overweight -138.1 lb To-hit 27,-18 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy bright red hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel much better. > You have 6 Potions of Cure Light Wounds (c). > You are no longer resistant to confusion. > Something touches you. > One of your 3 Pints of Fine Ale (b) was eaten! > Something touches you. > You have a sudden attack of hunger! > Something touches you. > You have a sudden attack of hunger! > You feel resistant to confusion! > You feel much better. > You have 5 Potions of Cure Light Wounds (c). > You are no longer resistant to confusion. > You were wearing a Pair of Leather Boots [2,+2] {Baba Yaga} (r). > You die. Killed by starvation. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. b) a Sling (x2) (+0,+0) Found lying on the floor at 100 feet (level 2). f) a Wooden Torch (3257 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) 2 Pints of Fine Ale c) 5 Potions of Cure Light Wounds d) 2 Potions of Speed e) 2 Potions of Berserk Strength f) 3 Potions of Boldness g) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. h) 4 Scrolls of Phase Door i) a Scroll of Blessing j) a Scroll of Darkness k) a Scroll of Remove Hunger (tattered) l) 2 Scrolls of Word of Recall (rugged) m) 3 Scrolls of Detect Invisible n) a Wand of Magic Missile (9 charges) o) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. p) a Robe [2,+3] Dropped by a cutpurse at 100 feet (level 2). q) a Cloak of Protection [1,+9] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Shards. Cannot be harmed by Acid, Fire. r) a Pair of Leather Boots [2,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). s) a Deed of Property t) an Empty Bottle {5} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 100ft 4 Killed Freesia 00:00:05 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:05 100ft 5 Reached level 5 00:00:16 250ft 8 Killed Baba Yaga 00:00:18 250ft 8 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..% ..# ^^^^^^^%%..^ ^......^%..^ ^.......%..% ^..^ %..%#.^ ^..^ %..%..% ^^^: ^^^ ^..^ %..%..^ ...#^ #^^:^^^^^^^..% .%^..^ ................... ....## ...................% ...... ^^^^^^^^^^ #..#^:#:^^^^^%^%^..%%#^%....^#^^^^#^...†..... ...###^ ^..........................].. ...# %...........#........^^^^^^^^^ ...^ ^.#.................#^ %%#^ %%%%%####.....^:^^^^^ ^.#.^. ^...^ ^^..^ 250' (L5) LF:2-? Light 2 Starving 0 % Dirt