[Tangaria 1.5.0 Character Dump] Name Moled II Age 23 Self RB CB EB Best Sex Male Height 7'1" STR: 17 -2 +1 +0 16 Race Minotaur Weight 25st 5lb INT: 10 -4 -2 +0 4 Class Monk Turns used: WIS: 10 -2 +0 +0 8 Title Initiate Game 182 DEX: 17 -4 +2 +0 15 HP -2/37 Player 780 CON: 14 -3 +1 +0 12 SP 0/0 Active 587 Level 2 Armor [8,+1] Saving Throw 36% Cur Exp 25 Stealth Bad Max Exp 25 Melee 1d4,+1 Disarm - phys. 39% Adv Exp 31 To-hit 32,+0 Disarm - magic 19% Blows 1.2/turn Magic Devices 31 Gold 230 Searching 8% Burden 26.5 lb Shoot to-dam +0 Infravision 20 ft Overweight -81.4 lb To-hit 17,+0 Speed 1 MaxDepth 150' (L3) Shots 0.0/turn Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy bright red hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............+ Cold:.............. Stun:.............+ Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The cave spider bites you. > You punch the cave spider. > The cave spider bites you. (x2) > You punch the cave spider. > You kick the cave spider. > You have slain the cave spider. > There is a wall in the way! > You punch the cave spider. > The cave spider misses you. > The cave spider bites you. > *** LOW HITPOINT WARNING! *** > The cave spider bites you. (x3) > You punch the cave spider. > The cave spider bites you. (x3) > You die. Killed by a cave spider. [Character Equipment] f) a Wooden Torch (4531 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 3 Rations of Food b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 4 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) 3 Scrolls of Blessing h) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 150ft 2 Was killed by a cave spider [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . SS.^ ^S†^ ^..: ^..^ ^..^ :..^ ^..^ ^..^ ^..^ # ^..: : ^..^ .#.. ^ ^..^ ^..^. 150' (L3) LF:1-? Light 2 Moves -1 Fed 67 % Dirt