[Tangaria 1.5.0 Character Dump] Name Metahuz1 Age 13 Self RB CB EB Best Sex Male Height 5'10" STR: 11 -5 -5 +0 3 Race Cambion Weight 11st 4lb INT: 17 -5 +5 +0 17 Class Sorceror Turns used: WIS: 14 -5 +0 +0 9 Title Novice Game 268 DEX: 15 -5 +0 +0 10 HP -1/5 Player 808 CON: 11 -5 -3 +0 3 SP 3/4 Active 620 Level 2 Armor [0,+0] Saving Throw 35% Cur Exp 14 Stealth Poor Max Exp 14 Melee 1d4,-2 Disarm - phys. 39% Adv Exp 31 To-hit 15,-3 Disarm - magic 60% Blows 1.0/turn Magic Devices 25 Gold 248 Searching 13% Burden 34.8 lb Shoot to-dam +4 Infravision 0 ft Overweight 4.9 lb To-hit 9,+2 Speed -1 MaxDepth 50' (L1) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............- Blnd:.............. Fire:.............+ Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............+ Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............+ SInv:.............+ Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............+ Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............+ Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > No available target. > You feel the Sling on the ground is good... > You see a Sling (x2) (+5,+4). > You have a Sling (x2) (+5,+4) (k). > KOT has left the game. > You are shooting with a Sling (x2) (+5,+4) (b). > There is a wall in the way! > The soldier ant is targeted. > You sicken the fruit bat. > You have slain the fruit bat. > The soldier ant wakes up. > The soldier ant bites you. (x2) > The soldier ant is targeted. > The soldier ant bites you. > You die. Killed by a soldier ant. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 3 vs creatures not resistant to poison and 0.5 vs. others. Average thrown damage: 7.5. b) a Sling (x2) (+5,+4) Found lying on the floor at 50 feet (level 1). f) a Wooden Torch (4494 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 4 Rations of Food c) 3 Potions of Cure Light Wounds d) 2 Potions of Neutralize Poison e) 6 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Blessing i) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. j) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 50ft 2 Was killed by a soldier ant [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...... ....###### ......## ######### ........##################........ # ##.............................. #.................................. #####.#..##################........ #....................# ####........ # ##### ### #....................# #........... #####..............###.<##....................# #........... ....................†....#....................# #..####..### ...............$....a....+....................# #..# #..# #........+....................# ...# #.. #..# +'#######..##############.... #..# .. #..# #..# ...# #..# .... #..# #..# #..######..### #... #..#####.#... #..#.......... #. #........... #..#.......... ##.......... ..#.......... ##.######## .. #.......... ### . #.......... 50' (L1) LF:1-? Light 5 Study (1) Fed 68 % Grass