[Tangaria 1.5.0 Character Dump] Name Metahuz1 V Age 14 Self RB CB EB Best Sex Male Height 5'6" STR: 18 -3 +1 +0 16 Race Vampire Weight 11st 0lb INT: 10 -5 -1 +0 4 Class Shapechanger Turns used: WIS: 10 -5 -1 +0 4 Title Pretender Game 462 DEX: 17 -3 +1 +0 15 HP -2/14 Player 1574 CON: 10 -7 +1 +0 4 SP 4/4 Active 1256 Level 2 Armor [9,-1] Saving Throw 50% Cur Exp 26 Stealth Bad Max Exp 26 Melee 1d4,+1 Disarm - phys. 39% Adv Exp 31 To-hit 26,+0 Disarm - magic 33% Blows 1.0/turn Magic Devices 32 Gold 118 Searching 2% Burden 33.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -74.6 lb To-hit 20,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You attempt to clear a path. (x4) > There is a wall in the way! (x2) > There is a tree in the way! > You see a Flask of Whisky. > You have a Flask of Whisky (b). > You drain the giant white mouse. > You feel a little better. > You have slain the giant white mouse. > There is a wall in the way! (x3) > You are poisoned! > *** LOW HITPOINT WARNING! *** > You have 2 Potions of Water (e). > You re-arrange your pack. > You have no more Potions of Boldness (e). > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 3.6 vs creatures not resistant to life leech and 3.6 vs. others. Average thrown damage: 7.5. f) a Wooden Torch (3989 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-2] {cursed} An inheritance from your family. It poisons you from time to time. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 14 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 4 Rations of Food b) a Flask of Whisky c) a Potion of Berserk Strength d) 2 Potions of Water e) 3 Scrolls of Phase Door {@r1} f) a Scroll of Curse Armour g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 2 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..##..####### #..# #..##..# #.. #..##..# #..# #..##..# #.. #.. #.. #..# ######'+##..# #..# #............ #..# #...........# #..## #...........# #..# #...........# #..# #...........# #..# #...........# #..# #...........# ## #####''# #...........# #........... ##########..# #........#.. #..# #. ##### #..###########.######### ######## #.................................. ##............†........... ........ #####..#######+ ### 50' (L1) LF:1-? Light 5 Moves -1 Poisoned Fed 63 % .