[Tangaria 1.5.0 Character Dump] Name Metahuz1 II Age 22 Self RB CB EB Best Sex Male Height 3'3" STR: 17 -1 +1 +0 17 Race Kobold Weight 4st 6lb INT: 10 -1 -1 +0 8 Class Shapechanger Turns used: WIS: 10 +0 -1 +0 9 Title Pretender Game 105 DEX: 18 +2 +1 +0 18/30 HP -3/21 Player 252 CON: 10 +2 +1 +0 13 SP 4/4 Active 101 Level 2 Armor [8,+2] Saving Throw 31% Cur Exp 12 Stealth Fair Max Exp 12 Melee 1d4,+2 Disarm - phys. 56% Adv Exp 31 To-hit 21,+3 Disarm - magic 46% Blows 1.3/turn Magic Devices 43 Gold 40 Searching 22% Burden 29.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -84.5 lb To-hit 27,+3 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You come from a litter of 3 pups. Your father was a shaman, and Your mother was a cook. You have light brown eyes, an olive green hide, and large, flat teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the novice mage. > The novice mage flees in terror! > You hit the novice mage. (x2) > You have slain the novice mage. > Welcome to level 2. > You hit the gallant. > The gallant hits you. (x2) > You hit the gallant. > The gallant hits you. > *** LOW HITPOINT WARNING! *** > The gallant hits you. > You miss the gallant. > You hit the gallant. > The gallant hits you. (x2) > You die. Killed by a gallant. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +1 DEX you would get 1.6 blows/round. Average damage/round: 5.9. Average thrown damage: 7.5. f) a Wooden Torch (4764 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 10 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Rations of Food b) 3 Potions of Cure Light Wounds {@q1} c) a Potion of Berserk Strength d) 4 Scrolls of Phase Door {@r1} e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 50ft 2 Was killed by a gallant [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...### ....## .....## .....# ....#### #....... #...... #.....# # #.....# #.. #####.....# #.........p†..# #.............# ##...........## ##.........## ###.....### ##### 50' (L1) LF:2-? Light 9 Fed 68 % .