[Tangaria 1.5.0 Character Dump] Name Metahuz Age 113 Self RB CB EB Best Sex Male Height 4'2" STR: 10 +0 -1 +0 9 Race Dark Elf Weight 7st 13lb INT: 18 +0 -2 +0 16 Class Telepath Turns used: Wis: 17 -2 +3 +0 18 4 Title Talent Game 1606 DEX: 10 +0 -1 +0 9 HP -1/85 Player 6216 CON: 10 +0 +0 +0 10 SP 1/1 Active 5383 Level 9 Armor [2,+0] Saving Throw 19% Cur Exp 381 Stealth Poor Max Exp 381 Melee 1d4,+0 Disarm - phys. 47% Adv Exp 475 To-hit 25,+0 Disarm - magic 42% Blows 1.0/turn Magic Devices 45 Gold 277 Searching 40% Burden 48.1 lb Shoot to-dam +0 Infravision 10 ft Overweight -17.8 lb To-hit 21,+0 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........... -SP:.............. Sear:..+........... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier hits you. > You feel resistant to confusion! > You feel much better. > You have 3 Potions of Cure Light Wounds {@r1} (d). > You are no longer resistant to confusion. > The soldier hits you. (x2) > You hit the soldier. > Map sector [4,6], which is your sector. Direction? > Map sector [4,5], which is west of your sector. Direction? > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > There is a wall blocking your way. > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +3 STR and +1 DEX you would attack a bit faster. With +10 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +3 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. c) a Ring of Searching <+1> Found lying on the floor at 200 feet (level 4). +1 stealth. +1 searching skill. f) an Old Lantern (4971 turns) Intensity 3 light. g) a Robe [2,+0] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Crystal of Telepathy You can read this book. b) a Carrot c) 3 Rations of Food {@e1} d) 3 Potions of Cure Light Wounds {@r1} e) a Potion of Heroism f) 2 Potions of Berserk Strength g) a Potion of Boldness h) 2 Potions of Water i) 14 Scrolls of Phase Door {@r2} j) 2 Scrolls of Detect Invisible {@r1} k) a Scroll of Light l) a Scroll of Remove Hunger (tattered) m) 2 Scrolls of Word of Recall (rugged) n) an Old Lantern (5000 turns) Intensity 3 light. o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:07 100ft 5 Reached level 5 00:00:26 150ft 9 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^ .. ^^% %%^#:^^^^%^^ .p..... #..........^%* ...................%.^^ ^^^^...............^..% ^..................^ ^............p†....^ ^^^###^^..^^%^#%^..# %^..^^: ^.....^^^^^^%^: %^^^^^:^^^^%%^%%%^^ ^%...........................#....^ %^^^^............................^ ^^^^^^^%%%%%.................^ %.................% ^.................% %^%^^^%^^^^^^:^%%^% 150' (L3) LF:2-? Light 5 Fed 57 % Dirt