[Tangaria 1.5.0 Character Dump] Name Metahuz XII Age 17 Self RB CB EB Best Sex Male Height 2'7" STR: 12 -1 -1 +0 10 Race Kobold Weight 4st 13lb INT: 18 -1 -2 +0 15 Class Telepath Turns used: WIS: 10 +0 +3 +0 13 Title Talent Game 1412 DEX: 10 +2 -1 +0 11 HP -2/49 Player 4158 CON: 16 +2 +0 +0 18 SP 1/7 Active 2908 Level 6 Armor [4,+3] Saving Throw 34% Cur Exp 125 Stealth Fair Max Exp 125 Melee 1d4,-1 Disarm - phys. 49% Adv Exp 175 To-hit 16,-3 Disarm - magic 45% Blows 1.0/turn Magic Devices 44 Gold 373 Searching 34% Burden 57.9 lb Shoot to-dam +0 Infravision 50 ft Overweight -14.0 lb To-hit 17,+0 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You are the largest of a litter of 3 pups. Your father was a warrior, and Your mother was a cook. You have brown eyes, an olive green hide, and large, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Freesia growls angrily. > Freesia is targeted. (x48) > You have 6 Scrolls of Phase Door {@r2} (h). > The blubbering icky thing is targeted. (x2) > The blubbering icky thing squelches. > The blubbering icky thing is targeted. > You have 5 Scrolls of Phase Door {@r2} (h). > Freesia claws you. (x2) > You have 4 Scrolls of Phase Door {@r2} (h). > You fail to harm Freesia. > Freesia claws you. (x4) > You have 3 Scrolls of Phase Door {@r2} (h). > You have 2 Scrolls of Phase Door {@r2} (h). > Freesia claws you. (x2) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (-3,-1) {cursed} An inheritance from your family. It paralyses you every now and then. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +2 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 1.5. Average thrown damage: 4.5. f) a Wooden Torch (1822 turns) An inheritance from your family. Intensity 2 light. h) a Cloak [1,+3] Found lying on the floor at 150 feet (level 3). j) a Hard Leather Cap [2,+0] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 34 Arrows (1d4) (+0,+0) b) 36 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Crystal of Telepathy You can read this book. b) 3 Rations of Food c) 2 Flasks of oil d) 2 Potions of Cure Light Wounds e) a Potion of Infravision f) 4 Potions of Sleep It can be thrown at creatures with damaging effect. g) a Potion of Salt Water h) 2 Scrolls of Phase Door {@r2} i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) 2 Wooden Torches (5000 turns) Intensity 2 light. l) a Deed of Property m) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 150ft 5 Reached level 5 00:00:23 150ft 6 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^.. .#^^^ ......^ ^^^^: .......: ^...^ .^^^^..^ :...^ ^..^^^^#^^:^:^...^^:^^#^^^#^^^^^^^^^^^. ^.............^^^....................... ^..............^................#...... .....^^^.#..^^^....^^^:^^^^^#^^^^^^..^ .... ^:^^^.f†^^:^^ ^..: ^^. #...^ ^..^ ^...^ ^..^ ^^^^^ #...^ #...^ ^^#^..^^^^% ^.........% ^.........% ^:: ^.........:%^^^^^^ ^^%^ ... ....?......#............ ... ................#.....#. 150' (L3) LF:1-? Light 3 Study (1) Fed 43 % Packed dirt