[Tangaria 1.5.0 Character Dump] Name Metahuz VIII Age 25 Self RB CB EB Best Sex Male Height 3'8" STR: 10 -1 -1 +0 8 Race Kobold Weight 4st 8lb INT: 17 -1 -2 +0 14 Class Telepath Turns used: WIS: 10 +0 +3 +0 13 Title Talent Game 4047 DEX: 10 +2 -1 +0 11 HP -3/62 Player 15735 CON: 18 +2 +0 +0 18/20 SP 1/8 Active 12674 Level 7 Armor [1,+0] Saving Throw 35% Cur Exp 230 Stealth Fair Max Exp 230 Melee 1d4,+0 Disarm - phys. 50% Adv Exp 250 To-hit 17,+0 Disarm - magic 45% Blows 1.0/turn Magic Devices 45 Gold 272 Searching 35% Burden 58.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -1.2 lb To-hit 18,+0 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You come from a litter of 7 pups. Your father was a fungus farmer, and Your mother was a prisoner of war. You have brown eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The gallant grunts with pain. > You hit the gallant. > The gallant misses you. > The gallant hits you. > *** LOW HITPOINT WARNING! *** > You hit the gallant. > The gallant magically starts closing wounds. > The gallant looks REALLY healthy! > You hit the gallant. > The gallant hits you. > *** LOW HITPOINT WARNING! *** > The gallant hits you. (x5) > There is a wall blocking your way. > The gallant hits you. (x2) > You die. Killed by a gallant. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +4 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) an Old Lantern (1988 turns) Intensity 3 light. l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 11 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. b) 19 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Crystal of Telepathy You can read this book. b) 2 Rations of Food {@e1} c) 14 Potions of Cure Light Wounds {@q1} d) 2 Potions of Heroism e) 3 Potions of Confusion It can be thrown at creatures with damaging effect. f) 2 Scrolls of Treasure Detection g) 3 Scrolls of Blessing h) a Scroll of Remove Hunger (tattered) i) 2 Scrolls of Word of Recall (rugged) j) an Old Lantern (5000 turns) Intensity 3 light. k) a Deed of Property l) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:36 100ft 5 Reached level 5 00:01:03 150ft 6 Killed Fang, Farmer Maggot's Dog 00:01:07 200ft 7 Was killed by a gallant [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^..^^^^^^^ ^^>^†^.^.^.^.^.^^ .. ^^^...^ #>...p.......#..^ ..........^^:^^^ ..^^^.^.^.^.^.^.:.^^ ^:.......#.::^^...................^ ::^..............^.^.^.^.:.^.^.^^ ^...^:^......^^{.............>: ^^^#^^^^^#^^^^^^^^:^^^^^^^^ ^^# 200' (L4) LF:2-? Light 5 Fed 26 % Down staircase