[Tangaria 1.5.0 Character Dump] Name Metahuz VIII Age 24 Self RB CB EB Best Sex Male Height 3'5" STR: 11 -1 -5 +0 5 Race Kobold Weight 4st 11lb INT: 14 -1 +5 +0 18 Class Sorceror Turns used: WIS: 15 +0 +0 +0 15 Title Novice Game 727 DEX: 12 +2 +0 +0 14 HP -5/13 Player 1424 CON: 17 +2 -3 +0 16 SP 3/6 Active 1260 Level 2 Armor [0,+0] Saving Throw 33% Cur Exp 28 Stealth Good Max Exp 28 Melee 1d4,-1 Disarm - phys. 48% Adv Exp 31 To-hit 9,-1 Disarm - magic 69% Blows 1.0/turn Magic Devices 51 Gold 247 Searching 22% Burden 21.8 lb Shoot to-dam +0 Infravision 50 ft Overweight -20.1 lb To-hit 11,-1 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are the largest of a litter of 3 pups. Your father was a warrior, and Your mother was a cook. You have brown eyes, an olive green hide, and large, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier is targeted. > The soldier cries out in pain. > The soldier is targeted. (x2) > The soldier cries out in pain. > The soldier is targeted. (x4) > The soldier screams in pain. > The soldier is targeted. (x4) > There is a wall blocking your way. > The soldier is targeted. (x4) > You miss the soldier. > The soldier hits you. (x2) > *** LOW HITPOINT WARNING! *** > The soldier is targeted. (x2) > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 1.5. Average thrown damage: 7.5. f) a Wooden Torch (3921 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 4 Rations of Food c) 3 Potions of Cure Light Wounds d) 4 Scrolls of Phase Door e) 4 Scrolls of Light f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 2 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^ ^.....^ ^^^.....^^^ ^<'....#'.+ ^^^.....^.: ^.....^.# ^.. ^:^^..^^^ ^.. ...... ^.. .....^^^^^^^ ^.. ...........^ ^.. ...........^ #.. ^:^^^^^^#.^^ :.. ^^^:^^#..^^^^^..^^^^# ^%.^ ^...................^^^^^^^^^..^ ^ #.........................p..^ ^..........................†...^ ^^^^^^..^^^^^..^^^^^^^:^^^^^^^^ ^.........^ ^^^ ^^^^^^^^^^ 100' (L2) LF:1-? Light 3 Fed 65 % Dirt