[Tangaria 1.5.0 Character Dump] Name Metahuz I Age 21 Self RB CB EB Best Sex Male Height 3'8" STR: 17 -5 +0 +0 12 Race Forest Goblin Weight 4st 9lb INT: 10 +0 +1 +0 11 Class Rogue Turns used: WIS: 10 +2 -3 +0 9 Title Vagabond Game 1254 DEX: 18 +3 +3 +0 18/60 HP -5/36 Player 4309 CON: 10 -4 -1 +0 5 SP 1/1 Active 3235 Level 5 Armor [8,+3] Saving Throw 34% Cur Exp 119 Stealth Good Max Exp 119 Melee 1d4,-5 Disarm - phys. 59% Adv Exp 125 To-hit 15,-1 Disarm - magic 43% Blows 2.3/turn Magic Devices 32 Gold 186 Searching 33% Burden 66.2 lb Shoot to-dam +0 Infravision 10 ft Overweight -17.7 lb To-hit 28,-1 Speed 2 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have slain the floating eye. > You cruelly stab the soldier. > You hit the soldier. > The soldier hits you. (x2) > *** LOW HITPOINT WARNING! *** > The soldier hits you. (x2) > You hit the soldier. (x3) > Map sector [3,9], which is your sector. Direction? > Map sector [3,10], which is east of your sector. Direction? > The soldier hits you. > You have been stunned. > The soldier misses you. > You miss the soldier. (x2) > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (2994 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 38 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) 5 Rations of Food {@e1} c) a Flask of oil d) a Potion of Novice Alchemist's Creation e) 3 Scrolls of Phase Door {@r2} f) a Scroll of Darkness g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 2 Wooden Torches (5000 turns) Intensity 2 light. j) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:17 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:17 100ft 5 Reached level 5 00:00:20 100ft 5 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^%%^%^#::^^^^^^^^^ ^^^ ^...............:^ ^......... :^^^^^ ^ %...............^^^^>^:^^............^p...i.^ ..................................:....†...... ..................................:........... ^^...............#^:^^^^^^^^ ^^^^^^^^^^......^ ^............+..^ ^......^ #^^^^%%%..^^^^^^^ ^^^^#^ ^ ^......% %..%%^%% %..%%% %..#.% %%.... ^^%.. 100' (L2) LF:1-? Light 4 Stun Fed 58 % Dirt