[Tangaria 1.5.0 Character Dump] Name Medved Age 20 Self RB CB EB Best Sex Female Height 5'9" STR: 12 +0 +3 +0 15 Race Human Weight 11st 1lb INT: 15 +0 -2 +0 13 Class Warrior Turns used: WIS: 12 +0 -2 +0 10 Title Rookie Game 2323 DEX: 12 +0 +2 +0 14 HP -2/28 Player 4335 CON: 12 +0 +2 +0 14 SP 0/0 Active 2867 Level 3 Armor [9,-9] Saving Throw 28% Cur Exp 36 Stealth Bad Max Exp 36 Melee 1d4,+0 Disarm - phys. 48% Adv Exp 56 To-hit 27,+24 Disarm - magic 32% Blows 1.1/turn Magic Devices 18 Gold 0 Searching 13% Burden 62.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -39.3 lb To-hit 22,+24 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Serf. You are a well liked child. You have blue eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are more poisoned! > Grip, Farmer Maggot's Dog bites you. > *** LOW HITPOINT WARNING! *** > Grip, Farmer Maggot's Dog bites you. > You hit the creeping copper coins. > Grip, Farmer Maggot's Dog bites you. > Your Rock (1d6) (+0,+0) stuns the creeping copper coins. > You have 22 Rocks (1d6) (+0,+0) (0). > The creeping copper coins screams in pain. > The creeping copper coins is stunned. > The creeping copper coins flees in terror! > Grip, Farmer Maggot's Dog bites you. > You hit Grip, Farmer Maggot's Dog. > Grip, Farmer Maggot's Dog bites you. (x3) > You die. Killed by Grip, Farmer Maggot's Dog. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 2.9. Average thrown damage: 7.6. f) a Wooden Torch (1834 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-2] An inheritance from your family. k) a Set of Leather Gloves [1,+3] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 22 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) a Handful of Dried Fruits b) 4 Rations of Food c) 3 Potions of Cure Light Wounds {@q1} d) 2 Potions of Water e) a Potion of Sleep It can be thrown at creatures with damaging effect. f) 4 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 3 Scrolls of Detect Invisible j) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. k) an Old Lantern (4970 turns) {cursed} Found lying on the floor at 50 feet (level 1). It occasionally makes a loud noise. Intensity 3 light. l) a Deed of Property m) a small kobold skeleton [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:38 100ft 3 Was killed by Grip, Farmer Maggot's Dog [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^^^..::^^:^^^^^^ ^...........$...^ ^............*C.^ ^..............†^ ^...............^ ^...............~ ~.........#...~.^ ^^~~..~~..~~~~^^^ 100' (L2) LF:1-? Light 3 Poisoned Fed 44 % Berserk Bold Dirt