[Tangaria 1.6.0 T-11 Character Dump] Name Medji Age 19 Self RB CB EB Best Sex Male Height 3'0" STR: 11 -1 -1 +0 9 Race Kobold Weight 4st 11lb INT: 15 -1 -2 +0 12 Class Telepath Turns used: WIS: 17 +0 +3 +0 18/20 Title Novice Game 366 DEX: 11 +2 -1 +0 12 HP -2/13 Player 651 CON: 12 +2 +0 +0 14 SP 0/4 Active 308 CHR: 10 -2 +0 +0 8 Level 2 Armor [0,+0] Saving Throw 34% Cur Exp 16 Stealth Fair Max Exp 16 Melee 1d1,+0 Disarm - phys. 46% Adv Exp 31 To-hit 13,+0 Disarm - magic 40% Blows 1.0/turn Magic Devices 29 Gold 210 Searching 28% Burden 14.6 lb Shoot to-dam +0 Infravision 50 ft Overweight -51.3 lb To-hit 14,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are the runt of a litter of 3 pups. Your father was a fungus farmer, and Your mother was a prisoner of war. You have dark brown eyes, a reddish-brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You hear a scream of agony! > You have learned the psi power of Sense Monsters. > The large white snake is hit for 1 damage. > The large white snake ~~~ resists. > You hear a scream of agony! > The grey mushroom patch releases spores at you (4). > The soldier ant bites you (1). > You are confused. > The soldier ant bites you (2). > *** LOW HITPOINT WARNING! *** > You are confused. > The grey mushroom patch releases spores at you (4). > You are more confused! > The grey mushroom patch releases spores at you (4). > You die. Killed by a grey mushroom patch. [Character Equipment] f) a Wooden Torch (4858 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] [Character Inventory] a) a Crystal of Telepathy You can read this book. b) a Potato c) a Potion of Cure Light Wounds d) 3 Scrolls of Phase Door e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) a Wooden Torch (4903 turns) An inheritance from your family. Intensity 2 light. i) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +3 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 2. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 50ft 2 Was killed by a grey mushroom patch [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] d 5 7 ### #.#<+<#. . #............< #.a#...#. ........ #@,......................... ##<#<#.#< 50' (L1) LF:1-? Light 3 Confused Fed 66 % . [Player information] Player ID: Medji Time: 23:24:25 25-07-2022 Server Turns: 308724665 Timestamp: 1658780665 Account score: 0