[Tangaria 1.6.0 T-11 Character Dump] Name Martis Age 32 Self RB CB EB Best Sex Male Height 6'1" STR: 10 +0 -1 +0 9 Race Half-Elf Weight 7st 6lb Int: 12 +1 -2 +0 11 10 Class Archer Turns used: WIS: 12 -1 -1 +0 10 Title Shooter Game 4325 DEX: 18 +1 +3 +0 18/40 HP -2/55 Player 9135 CON: 12 -1 +1 +0 12 SP 0/0 Active 5489 Chr: 12 +1 -2 +0 11 10 Level 7 Armor [4,+5] Saving Throw 35% Cur Exp 234 Stealth Fair Max Exp 234 Melee 1d3,-1 Disarm - phys. 43% Adv Exp 270 To-hit 14,-4 Disarm - magic 27% Blows 1.6/turn Magic Devices 31 Gold 334 Searching 21% Burden 37.2 lb Shoot to-dam +0 Infravision 20 ft Overweight -28.7 lb To-hit 41,-4 Speed Normal MaxDepth 400' (L8) Shots 1.3/turn Your mother was of the Noldor. You are one of several children of a Serf. You are a credit to the family. You have blue-gray eyes, straight red hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............+ SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The rotting corpse claws you (1). (x2) > The rotting corpse wakes up. > The rotting corpse claws you (1). > The rotting corpse claws you (3). (x2) > The rotting corpse claws you (1). > The rotting corpse wakes up. > Your Old Arrow (1d4) (+0,+0) hits the rotting corpse (2). > You have 62 Old Arrows (1d4) (+0,+0) (1st 0). > The Old Arrow breaks. > The rotting corpse grunts. > The rotting corpse claws you (3). > The rotting corpse claws you (2). > Pixel begins a new game. > The rotting corpse claws you (2). > You die. Killed by a rotting corpse. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +9 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 4.9 vs creatures not resistant to poison and 1.6 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (2453 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2). i) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2). o) a Set of Leather Gloves [1,+3] Dropped by an elki-palki at 50 feet (level 1). [Character Quiver] 0) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 1) 22 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 7 Potions of Cure Light Wounds b) 2 Potions of Neutralize Poison c) a Potion of Speed d) 9 Scrolls of Phase Door e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) 2 Empty Bottles [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Scroll titled "agis pes vus" c) 2 Scrolls titled "proma pe la" d) a Small Metal Shield [5,+1] {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). e) 2 Slings (x2) (+0,+0) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 50ft 2 Defeated Mad woodsman 00:00:33 100ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:33 100ft 5 Reached level 5 00:00:42 100ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:59 100ft 7 Defeated Farmer Maggot 00:01:12 400ft 7 Was killed by a rotting corpse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ##++##### #@zz....# #zzzz...# #>......# ##..##### 400' (L8) LF:2-? Light 4 Poisoned Hungry 9 % Open floor [Player information] Player ID: Martis Time: 11:18:41 06-07-2022 Server Turns: 186743303 Timestamp: 1657095521 Account score: 3