[Tangaria 1.6.0 Character Dump] Name Marthil Age 16 Self RB CB EB Best Sex Female Height 6'0" STR: 14 +0 +0 +0 14 Race Human Weight 14st 8lb INT: 14 +0 +0 +0 14 Class Ranger Turns used: WIS: 14 +0 +2 +0 16 Title Runner Game 959 DEX: 14 +0 +1 +0 15 HP -1/19 Player 1558 CON: 12 +0 -1 +0 11 SP 0/0 Active 785 CHR: 12 +0 +0 +0 12 Level 2 Armor [0,+1] Saving Throw 33% Cur Exp 23 Stealth Fair Max Exp 23 Melee 1d3,+0 Disarm - phys. 42% Adv Exp 43 To-hit 22,+0 Disarm - magic 46% Blows 1.0/turn Magic Devices 27 Gold 271 Searching 18% Burden 24.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -71.8 lb To-hit 27,+0 Speed Normal MaxDepth 50' (L1) Shots 1.0/turn You are the illegitimate and unacknowledged child of a Yeoman. You are the black sheep of the family. You have brown eyes, curly black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The red worm mass crawls on you (3). > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The red worm mass crawls on you (6). > You are enveloped in flames! > You are confused. > You have 26 Old Arrows (1d4) (+0,+0) (0). > You feel something roll beneath your feet. > The healer hits you (1). > The healer hits you (2). > You are confused. > The Old Arrow (1d4) (+0,+0) misses the red worm mass. > You have 25 Old Arrows (1d4) (+0,+0) (0). > The healer hits you (1). > You die. Killed by a healer. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 2.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (3433 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 25 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Hard Biscuit c) 2 Potions of Cure Light Wounds d) 4 Scrolls of Phase Door e) 2 Scrolls of Summon Monster f) 4 Scrolls of Light g) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. h) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. i) 2 Scrolls of Word of Recall (rugged) j) a Scroll of Life k) a Ring of Polymorphing of white worm mass Found lying on the floor at 50 feet (level 1). l) a Wooden Torch (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. m) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 50ft 2 Was killed by a healer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ###################### #..###.# #####.## # .....................# ...# .. ......................# #..# .. # ######.###########..# #..# #########.##..# #### # ...# #..#####..................# # #..# #..#.................!....# # #..# #..#......................# ##..####''#''##..................# ##............'..................# # ##............'.....pw...........# ## ##...####### #......@w........... # . ##### ###.#.############## . .# ### .. .# #.... .# #... .# ####.## #####.. ..# #......## ###.....# ...# #....... ##.......## ...# #..# #.. ##.........## #### #..# #.. ##...........## ## ...# ..# #.............# 50' (L1) LF:1-? Light 7 Confused Fed 60 % . [Player information] Player ID: Bekbek Time: 11:35:30 31-12-2021 Server Turns: 66142454 Timestamp: 1640939730